[−][src]Struct gdnative::EditorSceneImporter
tools class EditorSceneImporter
inherits Reference
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
EditorSceneImporter inherits methods from:
Tool
This class is used to interact with Godot's editor.
Methods
impl EditorSceneImporter
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Constants
pub const IMPORT_USE_COMPRESSION: i64
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pub const IMPORT_GENERATE_TANGENT_ARRAYS: i64
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pub const IMPORT_ANIMATION: i64
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pub const IMPORT_MATERIALS_IN_INSTANCES: i64
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pub const IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS: i64
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pub const IMPORT_ANIMATION_KEEP_VALUE_TRACKS: i64
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pub const IMPORT_SCENE: i64
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pub const IMPORT_ANIMATION_DETECT_LOOP: i64
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pub const IMPORT_ANIMATION_OPTIMIZE: i64
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pub const IMPORT_FAIL_ON_MISSING_DEPENDENCIES: i64
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impl EditorSceneImporter
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pub fn new() -> EditorSceneImporter
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pub fn new_ref(&self) -> EditorSceneImporter
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Creates a new reference to the same reference-counted object.
pub fn _get_extensions(&mut self) -> VariantArray
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pub fn _get_import_flags(&mut self) -> i64
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pub fn _import_animation(
&mut self,
path: GodotString,
flags: i64,
bake_fps: i64
) -> Option<Animation>
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&mut self,
path: GodotString,
flags: i64,
bake_fps: i64
) -> Option<Animation>
pub fn _import_scene(
&mut self,
path: GodotString,
flags: i64,
bake_fps: i64
) -> Option<Node>
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&mut self,
path: GodotString,
flags: i64,
bake_fps: i64
) -> Option<Node>
pub fn import_animation_from_other_importer(
&mut self,
path: GodotString,
flags: i64,
bake_fps: i64
) -> Option<Animation>
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&mut self,
path: GodotString,
flags: i64,
bake_fps: i64
) -> Option<Animation>
pub fn import_scene_from_other_importer(
&mut self,
path: GodotString,
flags: i64,
bake_fps: i64
) -> Option<Node>
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&mut self,
path: GodotString,
flags: i64,
bake_fps: i64
) -> Option<Node>
pub fn init_ref(&mut self) -> bool
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Inherited from Reference.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = Reference>
pub fn new_ref(&self) -> Reference
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Creates a new reference to the same reference-counted object.
pub fn init_ref(&mut self) -> bool
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pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for EditorSceneImporter
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fn clone(&self) -> EditorSceneImporter
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fn clone_from(&mut self, source: &Self)
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impl Debug for EditorSceneImporter
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impl Deref for EditorSceneImporter
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impl DerefMut for EditorSceneImporter
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impl Drop for EditorSceneImporter
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impl FromVariant for EditorSceneImporter
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fn from_variant(variant: &Variant) -> Option<EditorSceneImporter>
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impl GodotObject for EditorSceneImporter
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> EditorSceneImporter
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unsafe fn to_sys(&self) -> *mut c_void
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impl Instanciable for EditorSceneImporter
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fn construct() -> EditorSceneImporter
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impl ToVariant for EditorSceneImporter
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for EditorSceneImporter
impl !Send for EditorSceneImporter
impl !Sync for EditorSceneImporter
impl Unpin for EditorSceneImporter
impl UnwindSafe for EditorSceneImporter
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,