[][src]Struct gdnative::EditorSceneImporter

pub struct EditorSceneImporter { /* fields omitted */ }

tools class EditorSceneImporter inherits Reference (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

EditorSceneImporter inherits methods from:

Tool

This class is used to interact with Godot's editor.

Methods

impl EditorSceneImporter[src]

Constants

impl EditorSceneImporter[src]

pub fn new() -> EditorSceneImporter[src]

pub fn new_ref(&self) -> EditorSceneImporter[src]

Creates a new reference to the same reference-counted object.

pub fn _get_extensions(&mut self) -> VariantArray[src]

pub fn _get_import_flags(&mut self) -> i64[src]

pub fn _import_animation(
    &mut self,
    path: GodotString,
    flags: i64,
    bake_fps: i64
) -> Option<Animation>
[src]

pub fn _import_scene(
    &mut self,
    path: GodotString,
    flags: i64,
    bake_fps: i64
) -> Option<Node>
[src]

pub fn import_animation_from_other_importer(
    &mut self,
    path: GodotString,
    flags: i64,
    bake_fps: i64
) -> Option<Animation>
[src]

pub fn import_scene_from_other_importer(
    &mut self,
    path: GodotString,
    flags: i64,
    bake_fps: i64
) -> Option<Node>
[src]

pub fn init_ref(&mut self) -> bool[src]

Inherited from Reference.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Methods from Deref<Target = Reference>

pub fn new_ref(&self) -> Reference[src]

Creates a new reference to the same reference-counted object.

pub fn init_ref(&mut self) -> bool[src]

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Clone for EditorSceneImporter[src]

impl Debug for EditorSceneImporter[src]

impl Deref for EditorSceneImporter[src]

type Target = Reference

The resulting type after dereferencing.

impl DerefMut for EditorSceneImporter[src]

impl Drop for EditorSceneImporter[src]

impl FromVariant for EditorSceneImporter[src]

impl GodotObject for EditorSceneImporter[src]

impl Instanciable for EditorSceneImporter[src]

impl ToVariant for EditorSceneImporter[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.