[−][src]Struct gdnative::CylinderShape
core class CylinderShape
inherits Shape
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
CylinderShape inherits methods from:
Methods
impl CylinderShape
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pub fn new() -> CylinderShape
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pub fn new_ref(&self) -> CylinderShape
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Creates a new reference to the same reference-counted object.
pub fn get_height(&self) -> f64
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pub fn get_radius(&self) -> f64
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pub fn set_height(&mut self, height: f64)
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pub fn set_radius(&mut self, radius: f64)
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pub fn to_shape(&self) -> Shape
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Up-cast.
pub fn to_resource(&self) -> Resource
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = Shape>
pub fn new_ref(&self) -> Shape
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Creates a new reference to the same reference-counted object.
pub fn get_margin(&self) -> f64
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pub fn set_margin(&mut self, margin: f64)
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pub fn to_resource(&self) -> Resource
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for CylinderShape
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fn clone(&self) -> CylinderShape
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fn clone_from(&mut self, source: &Self)
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impl Debug for CylinderShape
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impl Deref for CylinderShape
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impl DerefMut for CylinderShape
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impl Drop for CylinderShape
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impl FromVariant for CylinderShape
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fn from_variant(variant: &Variant) -> Option<CylinderShape>
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impl GodotObject for CylinderShape
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> CylinderShape
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unsafe fn to_sys(&self) -> *mut c_void
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impl Instanciable for CylinderShape
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fn construct() -> CylinderShape
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impl ToVariant for CylinderShape
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for CylinderShape
impl !Send for CylinderShape
impl !Sync for CylinderShape
impl Unpin for CylinderShape
impl UnwindSafe for CylinderShape
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,