[][src]Struct gdnative::ConfigFile

pub struct ConfigFile { /* fields omitted */ }

core class ConfigFile inherits Reference (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

ConfigFile inherits methods from:

Methods

impl ConfigFile[src]

pub fn new() -> ConfigFile[src]

pub fn new_ref(&self) -> ConfigFile[src]

Creates a new reference to the same reference-counted object.

pub fn erase_section(&mut self, section: GodotString)[src]

pub fn get_section_keys(&self, section: GodotString) -> StringArray[src]

pub fn get_sections(&self) -> StringArray[src]

pub fn get_value(
    &self,
    section: GodotString,
    key: GodotString,
    default: Variant
) -> Variant
[src]

pub fn has_section(&self, section: GodotString) -> bool[src]

pub fn has_section_key(&self, section: GodotString, key: GodotString) -> bool[src]

pub fn load(&mut self, path: GodotString) -> Result<(), GodotError>[src]

pub fn save(&mut self, path: GodotString) -> Result<(), GodotError>[src]

pub fn set_value(
    &mut self,
    section: GodotString,
    key: GodotString,
    value: Variant
)
[src]

pub fn init_ref(&mut self) -> bool[src]

Inherited from Reference.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Methods from Deref<Target = Reference>

pub fn new_ref(&self) -> Reference[src]

Creates a new reference to the same reference-counted object.

pub fn init_ref(&mut self) -> bool[src]

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Clone for ConfigFile[src]

impl Debug for ConfigFile[src]

impl Deref for ConfigFile[src]

type Target = Reference

The resulting type after dereferencing.

impl DerefMut for ConfigFile[src]

impl Drop for ConfigFile[src]

impl FromVariant for ConfigFile[src]

impl GodotObject for ConfigFile[src]

impl Instanciable for ConfigFile[src]

impl ToVariant for ConfigFile[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.