[][src]Struct gdnative::AudioEffectPhaser

pub struct AudioEffectPhaser { /* fields omitted */ }

core class AudioEffectPhaser inherits AudioEffect (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

AudioEffectPhaser inherits methods from:

Methods

impl AudioEffectPhaser[src]

pub fn new() -> AudioEffectPhaser[src]

pub fn new_ref(&self) -> AudioEffectPhaser[src]

Creates a new reference to the same reference-counted object.

pub fn get_depth(&self) -> f64[src]

pub fn get_feedback(&self) -> f64[src]

pub fn get_range_max_hz(&self) -> f64[src]

pub fn get_range_min_hz(&self) -> f64[src]

pub fn get_rate_hz(&self) -> f64[src]

pub fn set_depth(&mut self, depth: f64)[src]

pub fn set_feedback(&mut self, fbk: f64)[src]

pub fn set_range_max_hz(&mut self, hz: f64)[src]

pub fn set_range_min_hz(&mut self, hz: f64)[src]

pub fn set_rate_hz(&mut self, hz: f64)[src]

pub fn to_audio_effect(&self) -> AudioEffect[src]

Up-cast.

pub fn to_resource(&self) -> Resource[src]

Up-cast.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Methods from Deref<Target = AudioEffect>

pub fn new_ref(&self) -> AudioEffect[src]

Creates a new reference to the same reference-counted object.

pub fn to_resource(&self) -> Resource[src]

Up-cast.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Clone for AudioEffectPhaser[src]

impl Debug for AudioEffectPhaser[src]

impl Deref for AudioEffectPhaser[src]

type Target = AudioEffect

The resulting type after dereferencing.

impl DerefMut for AudioEffectPhaser[src]

impl Drop for AudioEffectPhaser[src]

impl FromVariant for AudioEffectPhaser[src]

impl GodotObject for AudioEffectPhaser[src]

impl Instanciable for AudioEffectPhaser[src]

impl ToVariant for AudioEffectPhaser[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.