Enum gdnative::SceneTreeStretchAspect [−][src]
#[repr(u32)]pub enum SceneTreeStretchAspect { StretchAspectKeepWidth, StretchAspectIgnore, StretchAspectKeep, StretchAspectKeepHeight, StretchAspectExpand, }
Variants
StretchAspectKeepWidth
StretchAspectIgnore
StretchAspectKeep
StretchAspectKeepHeight
StretchAspectExpand
Trait Implementations
impl Copy for SceneTreeStretchAspect
[src]
impl Copy for SceneTreeStretchAspect
impl Clone for SceneTreeStretchAspect
[src]
impl Clone for SceneTreeStretchAspect
fn clone(&self) -> SceneTreeStretchAspect
[src]
fn clone(&self) -> SceneTreeStretchAspect
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Debug for SceneTreeStretchAspect
[src]
impl Debug for SceneTreeStretchAspect
fn fmt(&self, f: &mut Formatter) -> Result
[src]
fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl PartialEq for SceneTreeStretchAspect
[src]
impl PartialEq for SceneTreeStretchAspect
fn eq(&self, other: &SceneTreeStretchAspect) -> bool
[src]
fn eq(&self, other: &SceneTreeStretchAspect) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
fn ne(&self, other: &Rhs) -> bool
1.0.0
[src]This method tests for !=
.
impl Eq for SceneTreeStretchAspect
[src]
impl Eq for SceneTreeStretchAspect
impl Hash for SceneTreeStretchAspect
[src]
impl Hash for SceneTreeStretchAspect
Auto Trait Implementations
impl Send for SceneTreeStretchAspect
impl Send for SceneTreeStretchAspect
impl Sync for SceneTreeStretchAspect
impl Sync for SceneTreeStretchAspect