Struct gdnative::ColorPickerButton [−][src]
pub struct ColorPickerButton { /* fields omitted */ }
core class ColorPickerButton : Button
(manually managed)
Base class
ColorPickerButton inherits Button and all of its methods.
Memory management
Non reference counted objects such as the ones of this type are usually owned by the engine.
In the cases where Rust code owns an object of this type, ownership should be either passed
to the engine or the object must be manually destroyed using ColorPickerButton::free
.
Methods
impl ColorPickerButton
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impl ColorPickerButton
Up-cast.
pub fn new() -> Self
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pub fn new() -> Self
Constructor.
Because this type is not reference counted, the lifetime of the returned object
is not automatically managed.
Immediately after creation, the object is owned by the caller, and can be
passed to the engine (in which case the engine will be responsible for
destroying the object) or destroyed manually using ColorPickerButton::free
.
pub unsafe fn free(self)
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pub unsafe fn free(self)
Manually deallocate the object.
pub fn set_pick_color(&mut self, color: Color)
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pub fn set_pick_color(&mut self, color: Color)
pub fn get_pick_color(&self) -> Color
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pub fn get_pick_color(&self) -> Color
pub fn get_picker(&self) -> Option<ColorPicker>
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pub fn get_picker(&self) -> Option<ColorPicker>
pub fn get_popup(&self) -> Option<PopupPanel>
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pub fn get_popup(&self) -> Option<PopupPanel>
pub fn set_edit_alpha(&mut self, show: bool)
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pub fn set_edit_alpha(&mut self, show: bool)
pub fn is_editing_alpha(&self) -> bool
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pub fn is_editing_alpha(&self) -> bool
pub fn _color_changed(&mut self, arg0: Color)
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pub fn _color_changed(&mut self, arg0: Color)
pub fn cast<T: GodotObject>(&self) -> Option<T>
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pub fn cast<T: GodotObject>(&self) -> Option<T>
Methods from Deref<Target = Button>
Up-cast.
pub fn set_text(&mut self, text: GodotString)
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pub fn set_text(&mut self, text: GodotString)
pub fn get_text(&self) -> GodotString
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pub fn get_text(&self) -> GodotString
pub fn set_flat(&mut self, enabled: bool)
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pub fn set_flat(&mut self, enabled: bool)
pub fn set_clip_text(&mut self, enabled: bool)
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pub fn set_clip_text(&mut self, enabled: bool)
pub fn get_clip_text(&self) -> bool
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pub fn get_clip_text(&self) -> bool
pub fn set_text_align(&mut self, align: i64)
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pub fn set_text_align(&mut self, align: i64)
pub fn is_flat(&self) -> bool
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pub fn is_flat(&self) -> bool
pub fn cast<T: GodotObject>(&self) -> Option<T>
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pub fn cast<T: GodotObject>(&self) -> Option<T>
Trait Implementations
impl GodotObject for ColorPickerButton
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impl GodotObject for ColorPickerButton
fn class_name() -> &'static str
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fn class_name() -> &'static str
unsafe fn from_sys(obj: *mut godot_object) -> Self
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unsafe fn from_sys(obj: *mut godot_object) -> Self
unsafe fn to_sys(&self) -> *mut godot_object
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unsafe fn to_sys(&self) -> *mut godot_object
impl Deref for ColorPickerButton
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impl Deref for ColorPickerButton
type Target = Button
The resulting type after dereferencing.
fn deref(&self) -> &Self::Target
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fn deref(&self) -> &Self::Target
Dereferences the value.
impl DerefMut for ColorPickerButton
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impl DerefMut for ColorPickerButton
Auto Trait Implementations
impl !Send for ColorPickerButton
impl !Send for ColorPickerButton
impl !Sync for ColorPickerButton
impl !Sync for ColorPickerButton