Enum gdnative::VisualServerTextureFlags [−][src]
#[repr(u32)]pub enum VisualServerTextureFlags { TextureFlagUsedForStreaming, TextureFlagFilter, TextureFlagConvertToLinear, TextureFlagRepeat, TextureFlagCubemap, TextureFlagMirroredRepeat, TextureFlagMipmaps, TextureFlagsDefault, TextureFlagAnisotropicFilter, }
Variants
TextureFlagUsedForStreaming
TextureFlagFilter
TextureFlagConvertToLinear
TextureFlagRepeat
TextureFlagCubemap
TextureFlagMirroredRepeat
TextureFlagMipmaps
TextureFlagsDefault
TextureFlagAnisotropicFilter
Trait Implementations
impl Copy for VisualServerTextureFlags
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impl Copy for VisualServerTextureFlags
impl Clone for VisualServerTextureFlags
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impl Clone for VisualServerTextureFlags
fn clone(&self) -> VisualServerTextureFlags
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fn clone(&self) -> VisualServerTextureFlags
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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fn clone_from(&mut self, source: &Self)
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[src]Performs copy-assignment from source
. Read more
impl Debug for VisualServerTextureFlags
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impl Debug for VisualServerTextureFlags
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl PartialEq for VisualServerTextureFlags
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impl PartialEq for VisualServerTextureFlags
fn eq(&self, other: &VisualServerTextureFlags) -> bool
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fn eq(&self, other: &VisualServerTextureFlags) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
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fn ne(&self, other: &Rhs) -> bool
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[src]This method tests for !=
.
impl Eq for VisualServerTextureFlags
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impl Eq for VisualServerTextureFlags
impl Hash for VisualServerTextureFlags
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impl Hash for VisualServerTextureFlags
Auto Trait Implementations
impl Send for VisualServerTextureFlags
impl Send for VisualServerTextureFlags
impl Sync for VisualServerTextureFlags
impl Sync for VisualServerTextureFlags