Enum gdnative::SceneTreeGroupCallFlags [−][src]
#[repr(u32)]pub enum SceneTreeGroupCallFlags { GroupCallRealtime, GroupCallReverse, GroupCallUnique, GroupCallDefault, }
Variants
GroupCallRealtime
GroupCallReverse
GroupCallUnique
GroupCallDefault
Trait Implementations
impl Copy for SceneTreeGroupCallFlags
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impl Copy for SceneTreeGroupCallFlags
impl Clone for SceneTreeGroupCallFlags
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impl Clone for SceneTreeGroupCallFlags
fn clone(&self) -> SceneTreeGroupCallFlags
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fn clone(&self) -> SceneTreeGroupCallFlags
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Debug for SceneTreeGroupCallFlags
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impl Debug for SceneTreeGroupCallFlags
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl PartialEq for SceneTreeGroupCallFlags
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impl PartialEq for SceneTreeGroupCallFlags
fn eq(&self, other: &SceneTreeGroupCallFlags) -> bool
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fn eq(&self, other: &SceneTreeGroupCallFlags) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
fn ne(&self, other: &Rhs) -> bool
1.0.0
[src]This method tests for !=
.
impl Eq for SceneTreeGroupCallFlags
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impl Eq for SceneTreeGroupCallFlags
impl Hash for SceneTreeGroupCallFlags
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impl Hash for SceneTreeGroupCallFlags
Auto Trait Implementations
impl Send for SceneTreeGroupCallFlags
impl Send for SceneTreeGroupCallFlags
impl Sync for SceneTreeGroupCallFlags
impl Sync for SceneTreeGroupCallFlags