Struct gdnative::ViewportContainer [−][src]
pub struct ViewportContainer { /* fields omitted */ }
core class ViewportContainer : Container
(manually managed)
Base class
ViewportContainer inherits Container and all of its methods.
Memory management
Non reference counted objects such as the ones of this type are usually owned by the engine.
In the cases where Rust code owns an object of this type, ownership should be either passed
to the engine or the object must be manually destroyed using ViewportContainer::free
.
Methods
impl ViewportContainer
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impl ViewportContainer
pub fn as_container(&self) -> Container
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pub fn as_container(&self) -> Container
Up-cast.
pub fn new() -> Self
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pub fn new() -> Self
Constructor.
Because this type is not reference counted, the lifetime of the returned object
is not automatically managed.
Immediately after creation, the object is owned by the caller, and can be
passed to the engine (in which case the engine will be responsible for
destroying the object) or destroyed manually using ViewportContainer::free
.
pub unsafe fn free(self)
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pub unsafe fn free(self)
Manually deallocate the object.
pub fn _input(&mut self, event: Option<InputEvent>)
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pub fn _input(&mut self, event: Option<InputEvent>)
pub fn set_stretch(&mut self, enable: bool)
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pub fn set_stretch(&mut self, enable: bool)
pub fn is_stretch_enabled(&self) -> bool
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pub fn is_stretch_enabled(&self) -> bool
pub fn set_stretch_shrink(&mut self, amount: i64)
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pub fn set_stretch_shrink(&mut self, amount: i64)
pub fn get_stretch_shrink(&self) -> i64
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pub fn get_stretch_shrink(&self) -> i64
pub fn cast<T: GodotObject>(&self) -> Option<T>
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pub fn cast<T: GodotObject>(&self) -> Option<T>
Methods from Deref<Target = Container>
pub fn as_control(&self) -> Control
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pub fn as_control(&self) -> Control
Up-cast.
pub fn _sort_children(&mut self)
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pub fn _sort_children(&mut self)
pub fn _child_minsize_changed(&mut self)
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pub fn _child_minsize_changed(&mut self)
pub fn queue_sort(&mut self)
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pub fn queue_sort(&mut self)
pub fn fit_child_in_rect(&mut self, child: Option<Object>, rect: Rect2)
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pub fn fit_child_in_rect(&mut self, child: Option<Object>, rect: Rect2)
pub fn cast<T: GodotObject>(&self) -> Option<T>
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pub fn cast<T: GodotObject>(&self) -> Option<T>
Trait Implementations
impl GodotObject for ViewportContainer
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impl GodotObject for ViewportContainer
fn class_name() -> &'static str
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fn class_name() -> &'static str
unsafe fn from_sys(obj: *mut godot_object) -> Self
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unsafe fn from_sys(obj: *mut godot_object) -> Self
unsafe fn to_sys(&self) -> *mut godot_object
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unsafe fn to_sys(&self) -> *mut godot_object
impl Deref for ViewportContainer
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impl Deref for ViewportContainer
type Target = Container
The resulting type after dereferencing.
fn deref(&self) -> &Self::Target
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fn deref(&self) -> &Self::Target
Dereferences the value.
impl DerefMut for ViewportContainer
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impl DerefMut for ViewportContainer
Auto Trait Implementations
impl !Send for ViewportContainer
impl !Send for ViewportContainer
impl !Sync for ViewportContainer
impl !Sync for ViewportContainer