Struct gdnative::_Marshalls
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pub struct _Marshalls { /* fields omitted */ }
core singleton class _Marshalls : Reference
(manually managed)
Base class
_Marshalls inherits Reference and all of its methods.
Methods
impl _Marshalls
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pub fn as_reference(&self) -> Reference
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Up-cast.
pub fn godot_singleton() -> Self
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pub fn variant_to_base64(&mut self, variant: Variant) -> GodotString
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pub fn base64_to_variant(&mut self, base64_str: GodotString) -> Variant
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pub fn raw_to_base64(&mut self, array: ByteArray) -> GodotString
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pub fn base64_to_raw(&mut self, base64_str: GodotString) -> ByteArray
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pub fn utf8_to_base64(&mut self, utf8_str: GodotString) -> GodotString
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pub fn base64_to_utf8(&mut self, base64_str: GodotString) -> GodotString
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pub fn cast<T: GodotObject>(&self) -> Option<T>
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Methods from Deref<Target = Reference>
pub fn as_object(&self) -> Object
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Up-cast.
pub fn init_ref(&mut self) -> bool
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pub fn reference(&mut self) -> bool
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pub fn unreference(&mut self) -> bool
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pub fn cast<T: GodotObject>(&self) -> Option<T>
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Trait Implementations
impl GodotObject for _Marshalls
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut godot_object) -> Self
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unsafe fn to_sys(&self) -> *mut godot_object
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impl Deref for _Marshalls
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type Target = Reference
The resulting type after dereferencing.
fn deref(&self) -> &Self::Target
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Dereferences the value.