Struct gdnative::PhysicsBody2D [] [src]

pub struct PhysicsBody2D { /* fields omitted */ }

core class PhysicsBody2D : CollisionObject2D (manually managed)

Base class

PhysicsBody2D inherits CollisionObject2D and all of its methods.

Methods

impl PhysicsBody2D
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Up-cast.

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Methods from Deref<Target = CollisionObject2D>

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Up-cast.

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Trait Implementations

impl GodotObject for PhysicsBody2D
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impl Deref for PhysicsBody2D
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The resulting type after dereferencing.

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Dereferences the value.

impl DerefMut for PhysicsBody2D
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Mutably dereferences the value.

Auto Trait Implementations

impl !Send for PhysicsBody2D

impl !Sync for PhysicsBody2D