Enum gdnative::VisualServerTextureFlags
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#[repr(u32)]pub enum VisualServerTextureFlags { TextureFlagMipmaps, TextureFlagRepeat, TextureFlagUsedForStreaming, TextureFlagCubemap, TextureFlagAnisotropicFilter, TextureFlagConvertToLinear, TextureFlagsDefault, TextureFlagFilter, TextureFlagMirroredRepeat, }
Variants
TextureFlagMipmaps
TextureFlagRepeat
TextureFlagUsedForStreaming
TextureFlagCubemap
TextureFlagAnisotropicFilter
TextureFlagConvertToLinear
TextureFlagsDefault
TextureFlagFilter
TextureFlagMirroredRepeat
Trait Implementations
impl Copy for VisualServerTextureFlags
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impl Clone for VisualServerTextureFlags
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fn clone(&self) -> VisualServerTextureFlags
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Debug for VisualServerTextureFlags
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl PartialEq for VisualServerTextureFlags
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fn eq(&self, __arg_0: &VisualServerTextureFlags) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
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This method tests for !=
.