Enum gdnative::TextureFlags
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#[repr(u32)]pub enum TextureFlags { FlagRepeat, FlagsDefault, FlagMipmaps, FlagVideoSurface, FlagAnisotropicFilter, FlagMirroredRepeat, FlagFilter, FlagConvertToLinear, }
Variants
FlagRepeat
FlagsDefault
FlagMipmaps
FlagVideoSurface
FlagAnisotropicFilter
FlagMirroredRepeat
FlagFilter
FlagConvertToLinear
Trait Implementations
impl Copy for TextureFlags
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impl Clone for TextureFlags
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fn clone(&self) -> TextureFlags
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Debug for TextureFlags
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl PartialEq for TextureFlags
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fn eq(&self, __arg_0: &TextureFlags) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
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This method tests for !=
.