Struct gdnative::PropertyBuilder
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[src]
pub struct PropertyBuilder<C> { /* fields omitted */ }
Methods
impl<C: NativeClass> PropertyBuilder<C>
[src]
pub fn add_property<T, S, G>(&self, property: Property<T, S, G>) where
T: GodotType,
S: PropertySetter<C, T>,
G: PropertyGetter<C, T>,
[src]
T: GodotType,
S: PropertySetter<C, T>,
G: PropertyGetter<C, T>,