Struct gdnative::ProgressBar [] [src]

pub struct ProgressBar { /* fields omitted */ }

core class ProgressBar : Range (manually managed)

Base class

ProgressBar inherits Range and all of its methods.

Memory management

Non reference counted objects such as the ones of this type are usually owned by the engine. In the cases where Rust code owns an object of this type, ownership should be either passed to the engine or the object must be manually destroyed using ProgressBar::free.

Methods

impl ProgressBar
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Up-cast.

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Constructor.

Because this type is not reference counted, the lifetime of the returned object is not automatically managed. Immediately after creation, the object is owned by the caller, and can be passed to the engine (in which case the engine will be responsible for destroying the object) or destroyed manually using ProgressBar::free.

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Manually deallocate the object.

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Trait Implementations

impl GodotObject for ProgressBar
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impl Deref for ProgressBar
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The resulting type after dereferencing.

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Dereferences the value.

impl DerefMut for ProgressBar
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Mutably dereferences the value.

Auto Trait Implementations

impl !Send for ProgressBar

impl !Sync for ProgressBar