Struct gdnative::PinJoint2D [] [src]

pub struct PinJoint2D { /* fields omitted */ }

core class PinJoint2D : Joint2D (manually managed)

Base class

PinJoint2D inherits Joint2D and all of its methods.

Memory management

Non reference counted objects such as the ones of this type are usually owned by the engine. In the cases where Rust code owns an object of this type, ownership should be either passed to the engine or the object must be manually destroyed using PinJoint2D::free.

Methods

impl PinJoint2D
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Up-cast.

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Constructor.

Because this type is not reference counted, the lifetime of the returned object is not automatically managed. Immediately after creation, the object is owned by the caller, and can be passed to the engine (in which case the engine will be responsible for destroying the object) or destroyed manually using PinJoint2D::free.

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Manually deallocate the object.

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Methods from Deref<Target = Joint2D>

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Up-cast.

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Trait Implementations

impl GodotObject for PinJoint2D
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impl Deref for PinJoint2D
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The resulting type after dereferencing.

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Dereferences the value.

impl DerefMut for PinJoint2D
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Mutably dereferences the value.

Auto Trait Implementations

impl !Send for PinJoint2D

impl !Sync for PinJoint2D