Struct gdnative::AudioStreamSample
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pub struct AudioStreamSample { /* fields omitted */ }
core class AudioStreamSample : AudioStream
(reference counted)
Base class
AudioStreamSample inherits AudioStream and all of its methods.
Memory management
The lifetime of this object is automatically managed through reference counting.
Methods
impl AudioStreamSample
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pub fn as_audio_stream(&self) -> AudioStream
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Up-cast.
pub fn new() -> Self
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pub fn new_ref(&self) -> Self
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Creates a new reference to the same object.
pub fn set_format(&mut self, format: i64)
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pub fn set_loop_mode(&mut self, loop_mode: i64)
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pub fn set_loop_begin(&mut self, loop_begin: i64)
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pub fn get_loop_begin(&self) -> i64
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pub fn set_loop_end(&mut self, loop_end: i64)
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pub fn get_loop_end(&self) -> i64
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pub fn set_mix_rate(&mut self, mix_rate: i64)
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pub fn get_mix_rate(&self) -> i64
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pub fn set_stereo(&mut self, stereo: bool)
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pub fn is_stereo(&self) -> bool
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pub fn _set_data(&mut self, data: ByteArray)
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pub fn _get_data(&self) -> ByteArray
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pub fn cast<T: GodotObject>(&self) -> Option<T>
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Methods from Deref<Target = AudioStream>
pub fn as_resource(&self) -> Resource
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Up-cast.
pub fn cast<T: GodotObject>(&self) -> Option<T>
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Trait Implementations
impl GodotObject for AudioStreamSample
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut godot_object) -> Self
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unsafe fn to_sys(&self) -> *mut godot_object
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impl Deref for AudioStreamSample
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type Target = AudioStream
The resulting type after dereferencing.
fn deref(&self) -> &Self::Target
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Dereferences the value.