Struct gdnative::AudioEffectPitchShift
[−]
[src]
pub struct AudioEffectPitchShift { /* fields omitted */ }
core class AudioEffectPitchShift : AudioEffect
(reference counted)
Base class
AudioEffectPitchShift inherits AudioEffect and all of its methods.
Memory management
The lifetime of this object is automatically managed through reference counting.
Methods
impl AudioEffectPitchShift
[src]
pub fn as_audio_effect(&self) -> AudioEffect
[src]
Up-cast.
pub fn new() -> Self
[src]
pub fn new_ref(&self) -> Self
[src]
Creates a new reference to the same object.
pub fn set_pitch_scale(&mut self, rate: f64)
[src]
pub fn get_pitch_scale(&self) -> f64
[src]
pub fn cast<T: GodotObject>(&self) -> Option<T>
[src]
Methods from Deref<Target = AudioEffect>
pub fn as_resource(&self) -> Resource
[src]
Up-cast.
pub fn cast<T: GodotObject>(&self) -> Option<T>
[src]
Trait Implementations
impl GodotObject for AudioEffectPitchShift
[src]
fn class_name() -> &'static str
[src]
unsafe fn from_sys(obj: *mut godot_object) -> Self
[src]
unsafe fn to_sys(&self) -> *mut godot_object
[src]
impl Deref for AudioEffectPitchShift
[src]
type Target = AudioEffect
The resulting type after dereferencing.
fn deref(&self) -> &Self::Target
[src]
Dereferences the value.