Enum gdnative::AnimationTreePlayerNodeType
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#[repr(u32)]pub enum AnimationTreePlayerNodeType { NodeBlend4, NodeOneshot, NodeOutput, NodeMix, NodeTimeseek, NodeTimescale, NodeTransition, NodeBlend2, NodeAnimation, NodeBlend3, }
Variants
NodeBlend4
NodeOneshot
NodeOutput
NodeMix
NodeTimeseek
NodeTimescale
NodeTransition
NodeBlend2
NodeAnimation
NodeBlend3
Trait Implementations
impl Copy for AnimationTreePlayerNodeType
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impl Clone for AnimationTreePlayerNodeType
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fn clone(&self) -> AnimationTreePlayerNodeType
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Debug for AnimationTreePlayerNodeType
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl PartialEq for AnimationTreePlayerNodeType
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fn eq(&self, __arg_0: &AnimationTreePlayerNodeType) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests for !=
.