#[repr(u32)]
pub enum VariantOperator {
Show 25 variants Equal, NotEqual, Less, LessEqual, Greater, GreaterEqual, Add, Subtract, Multiply, Divide, Negate, Positive, Module, StringConcat, ShiftLeft, ShiftRight, BitAnd, BitOr, BitXor, BitNegate, And, Or, Xor, Not, In,
}
Expand description

Godot variant operator kind.

Variants

Equal

NotEqual

Less

LessEqual

Greater

GreaterEqual

Add

Subtract

Multiply

Divide

Negate

Positive

Module

StringConcat

ShiftLeft

ShiftRight

BitAnd

BitOr

BitXor

BitNegate

And

Or

Xor

Not

In

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Compare self to key and return true if they are equal.

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.