Struct gdnative_sys::godot_variant_call_error[][src]

#[repr(C)]pub struct godot_variant_call_error {
    pub error: godot_variant_call_error_error,
    pub argument: c_int,
    pub expected: godot_variant_type,
}

Fields

error: godot_variant_call_error_errorargument: c_intexpected: godot_variant_type

Trait Implementations

impl Clone for godot_variant_call_error[src]

impl Copy for godot_variant_call_error[src]

impl Debug for godot_variant_call_error[src]

impl Default for godot_variant_call_error[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.