Struct gdnative_network::UPNPDevice[][src]

pub struct UPNPDevice { /* fields omitted */ }

core class UPNPDevice inherits Reference (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Feature flag

This type is behind the gdnative crate's network feature flag.

Class hierarchy

UPNPDevice inherits methods from:

Methods

impl UPNPDevice
[src]

Creates a new reference to the same reference-counted object.

Inherited from Reference.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Up-cast.

Up-cast.

Generic dynamic cast.

Trait Implementations

impl Debug for UPNPDevice
[src]

Formats the value using the given formatter. Read more

impl GodotObject for UPNPDevice
[src]

impl ToVariant for UPNPDevice
[src]

impl Drop for UPNPDevice
[src]

Executes the destructor for this type. Read more

Auto Trait Implementations

impl !Send for UPNPDevice

impl !Sync for UPNPDevice