[−][src]Struct gdnative_editor::UndoRedo
core class UndoRedo
inherits Object
(unsafe).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
Non reference counted objects such as the ones of this type are usually owned by the engine.
UndoRedo
is an unsafe pointer, and all of its methods are unsafe.
In the cases where Rust code owns an object of this type, for example if the object was just
created on the Rust side and not passed to the engine yet, ownership should be either given
to the engine or the object must be manually destroyed using UndoRedo::free
.
Feature flag
This type is behind the gdnative crate's editor
feature flag.
Class hierarchy
UndoRedo inherits methods from:
Methods
impl UndoRedo
[src]
impl UndoRedo
pub fn new() -> Self | [src] |
Constructor.
Because this type is not reference counted, the lifetime of the returned object
is not automatically managed.
Immediately after creation, the object is owned by the caller, and can be
passed to the engine (in which case the engine will be responsible for
destroying the object) or destroyed manually using UndoRedo::free
.
pub unsafe fn free(self) | [src] |
Manually deallocate the object.
pub unsafe fn create_action(&mut self, name: GodotString, merge_mode: i64) | [src] |
pub unsafe fn commit_action(&mut self) | [src] |
pub unsafe fn add_do_method( | [src] |
pub unsafe fn add_undo_method( | [src] |
pub unsafe fn add_do_property( | [src] |
pub unsafe fn add_undo_property( | [src] |
pub unsafe fn add_do_reference(&mut self, object: Option<Object>) | [src] |
pub unsafe fn add_undo_reference(&mut self, object: Option<Object>) | [src] |
pub unsafe fn clear_history(&mut self) | [src] |
pub unsafe fn get_current_action_name(&self) -> GodotString | [src] |
pub unsafe fn get_version(&self) -> i64 | [src] |
pub unsafe fn redo(&mut self) -> bool | [src] |
pub unsafe fn undo(&mut self) -> bool | [src] |
pub unsafe fn _notification(&mut self, what: i64) | [src] |
Inherited from Object.
pub unsafe fn _set(&mut self, property: GodotString, value: Variant) -> bool | [src] |
Inherited from Object.
pub unsafe fn _get(&mut self, property: GodotString) -> Variant | [src] |
Inherited from Object.
pub unsafe fn _get_property_list(&mut self) -> VariantArray | [src] |
Inherited from Object.
pub unsafe fn _init(&mut self) | [src] |
Inherited from Object.
pub unsafe fn get_class(&self) -> GodotString | [src] |
Inherited from Object.
pub unsafe fn is_class(&self, _type: GodotString) -> bool | [src] |
Inherited from Object.
pub unsafe fn set(&mut self, property: GodotString, value: Variant) | [src] |
Inherited from Object.
pub unsafe fn get(&self, property: GodotString) -> Variant | [src] |
Inherited from Object.
pub unsafe fn set_indexed(&mut self, property: NodePath, value: Variant) | [src] |
Inherited from Object.
pub unsafe fn get_indexed(&self, property: NodePath) -> Variant | [src] |
Inherited from Object.
pub unsafe fn get_property_list(&self) -> VariantArray | [src] |
Inherited from Object.
pub unsafe fn get_method_list(&self) -> VariantArray | [src] |
Inherited from Object.
pub unsafe fn notification(&mut self, what: i64, reversed: bool) | [src] |
Inherited from Object.
pub unsafe fn get_instance_id(&self) -> i64 | [src] |
Inherited from Object.
pub unsafe fn set_script(&mut self, script: Option<Reference>) | [src] |
Inherited from Object.
pub unsafe fn get_script(&self) -> Option<Reference> | [src] |
Inherited from Object.
pub unsafe fn set_meta(&mut self, name: GodotString, value: Variant) | [src] |
Inherited from Object.
pub unsafe fn get_meta(&self, name: GodotString) -> Variant | [src] |
Inherited from Object.
pub unsafe fn has_meta(&self, name: GodotString) -> bool | [src] |
Inherited from Object.
pub unsafe fn get_meta_list(&self) -> StringArray | [src] |
Inherited from Object.
pub unsafe fn add_user_signal( | [src] |
Inherited from Object.
pub unsafe fn has_user_signal(&self, signal: GodotString) -> bool | [src] |
Inherited from Object.
pub unsafe fn emit_signal( | [src] |
Inherited from Object.
pub unsafe fn call( | [src] |
Inherited from Object.
pub unsafe fn call_deferred( | [src] |
Inherited from Object.
pub unsafe fn callv( | [src] |
Inherited from Object.
pub unsafe fn has_method(&self, method: GodotString) -> bool | [src] |
Inherited from Object.
pub unsafe fn get_signal_list(&self) -> VariantArray | [src] |
Inherited from Object.
pub unsafe fn get_signal_connection_list( | [src] |
Inherited from Object.
pub unsafe fn get_incoming_connections(&self) -> VariantArray | [src] |
Inherited from Object.
pub unsafe fn connect( | [src] |
Inherited from Object.
pub unsafe fn disconnect( | [src] |
Inherited from Object.
pub unsafe fn is_connected( | [src] |
Inherited from Object.
pub unsafe fn set_block_signals(&mut self, enable: bool) | [src] |
Inherited from Object.
pub unsafe fn is_blocking_signals(&self) -> bool | [src] |
Inherited from Object.
pub unsafe fn property_list_changed_notify(&mut self) | [src] |
Inherited from Object.
pub unsafe fn set_message_translation(&mut self, enable: bool) | [src] |
Inherited from Object.
pub unsafe fn can_translate_messages(&self) -> bool | [src] |
Inherited from Object.
pub unsafe fn tr(&self, message: GodotString) -> GodotString | [src] |
Inherited from Object.
pub unsafe fn is_queued_for_deletion(&self) -> bool | [src] |
Inherited from Object.
pub unsafe fn to_object(&self) -> Object | [src] |
Up-cast.
pub unsafe fn cast<T: GodotObject>(&self) -> Option<T> | [src] |
Generic dynamic cast.
Trait Implementations
impl Copy for UndoRedo
[src]
impl Copy for UndoRedo
impl Clone for UndoRedo
[src]
impl Clone for UndoRedo
fn clone(&self) -> UndoRedo | [src] |
fn clone_from(&mut self, source: &Self) | 1.0.0 [src] |
Performs copy-assignment from source
. Read more
impl Debug for UndoRedo
[src]
impl Debug for UndoRedo
impl ToVariant for UndoRedo
[src]
impl ToVariant for UndoRedo
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl Free for UndoRedo
[src]
impl Free for UndoRedo
unsafe fn godot_free(self) | [src] |
impl GodotObject for UndoRedo
[src]
impl GodotObject for UndoRedo
Auto Trait Implementations
Blanket Implementations
impl<T> From for T
[src]
impl<T> From for T
impl<T, U> Into for T where
U: From<T>,
[src]
impl<T, U> Into for T where
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
[src]
impl<T> ToOwned for T where
T: Clone,
impl<T, U> TryFrom for T where
T: From<U>,
[src]
impl<T, U> TryFrom for T where
T: From<U>,
type Error = !
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error> | [src] |
impl<T> Borrow for T where
T: ?Sized,
[src]
impl<T> Borrow for T where
T: ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
[src]
impl<T> BorrowMut for T where
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T | [src] |
impl<T, U> TryInto for T where
U: TryFrom<T>,
[src]
impl<T, U> TryInto for T where
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
try_from
)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error> | [src] |
impl<T> Any for T where
T: 'static + ?Sized,
[src]
impl<T> Any for T where
T: 'static + ?Sized,
fn get_type_id(&self) -> TypeId | [src] |