pub struct InitHandle { /* private fields */ }
Expand description

A handle that can register new classes to the engine during initialization.

See godot_nativescript_init and godot_init.

Implementations§

source§

impl InitHandle

source

pub fn add_class<C>(self)where
    C: NativeClassMethods + StaticallyNamed,

Registers a new class to the engine.

source

pub fn add_class_with<C>(self, f: impl FnOnce(&ClassBuilder<C>))where
    C: NativeClassMethods + StaticallyNamed,

Registers a new class to the engine.

source

pub fn add_tool_class<C>(self)where
    C: NativeClassMethods + StaticallyNamed,

Registers a new tool class to the engine.

source

pub fn add_tool_class_with<C>(self, f: impl FnOnce(&ClassBuilder<C>))where
    C: NativeClassMethods + StaticallyNamed,

Registers a new tool class to the engine.

source

pub fn add_class_as<C>(self, name: String)where
    C: NativeClassMethods,

Registers a new class to the engine

If the type implements [StaticallyTyped], that name is ignored in favor of the name provided at registration.

source

pub fn add_class_as_with<C>(self, name: String, f: impl FnOnce(&ClassBuilder<C>))where
    C: NativeClassMethods,

Registers a new class to the engine

If the type implements [StaticallyTyped], that name is ignored in favor of the name provided at registration.

source

pub fn add_tool_class_as<C>(self, name: String)where
    C: NativeClassMethods,

Registers a new tool class to the engine

If the type implements [StaticallyTyped], that name is ignored in favor of the name provided at registration.

source

pub fn add_tool_class_as_with<C>(
    self,
    name: String,
    f: impl FnOnce(&ClassBuilder<C>)
)where
    C: NativeClassMethods,

Registers a new tool class to the engine

If the type implements [StaticallyTyped], that name is ignored in favor of the name provided at registration.

Trait Implementations§

source§

impl Clone for InitHandle

source§

fn clone(&self) -> InitHandle

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Copy for InitHandle

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for Twhere
    T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere
    T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere
    T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for Twhere
    U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for Twhere
    T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for Twhere
    U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere
    U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.