[−][src]Struct gdnative_bindings::WebRTCPeerConnectionGDNative
core class WebRTCPeerConnectionGDNative
inherits WebRTCPeerConnection
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
WebRTCPeerConnectionGDNative inherits methods from:
Safety
All types in the Godot API have "interior mutability" in Rust parlance.
To enforce that the official thread-safety guidelines are
followed, the typestate pattern is used in the Ref
and TRef
smart pointers,
and the Instance
API. The typestate Access
in these types tracks whether the
access is unique, shared, or exclusive to the current thread. For more information,
see the type-level documentation on Ref
.
Implementations
impl WebRTCPeerConnectionGDNative
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pub fn new() -> Ref<Self, Unique>
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Creates a new instance of this object.
This is a reference-counted type. The returned object is automatically managed
by Ref
.
Methods from Deref<Target = WebRTCPeerConnection>
pub const STATE_CLOSED: i64
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pub const STATE_CONNECTED: i64
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pub const STATE_CONNECTING: i64
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pub const STATE_DISCONNECTED: i64
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pub const STATE_FAILED: i64
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pub const STATE_NEW: i64
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pub fn add_ice_candidate(
&self,
media: impl Into<GodotString>,
index: i64,
name: impl Into<GodotString>
) -> GodotResult
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&self,
media: impl Into<GodotString>,
index: i64,
name: impl Into<GodotString>
) -> GodotResult
pub fn close(&self)
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pub fn create_data_channel(
&self,
label: impl Into<GodotString>,
options: Dictionary
) -> Option<Ref<WebRTCDataChannel, Shared>>
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&self,
label: impl Into<GodotString>,
options: Dictionary
) -> Option<Ref<WebRTCDataChannel, Shared>>
pub fn create_offer(&self) -> GodotResult
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pub fn get_connection_state(&self) -> ConnectionState
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pub fn initialize(&self, configuration: Dictionary) -> GodotResult
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pub fn poll(&self) -> GodotResult
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pub fn set_local_description(
&self,
_type: impl Into<GodotString>,
sdp: impl Into<GodotString>
) -> GodotResult
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&self,
_type: impl Into<GodotString>,
sdp: impl Into<GodotString>
) -> GodotResult
pub fn set_remote_description(
&self,
_type: impl Into<GodotString>,
sdp: impl Into<GodotString>
) -> GodotResult
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&self,
_type: impl Into<GodotString>,
sdp: impl Into<GodotString>
) -> GodotResult
Trait Implementations
impl Debug for WebRTCPeerConnectionGDNative
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impl Deref for WebRTCPeerConnectionGDNative
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type Target = WebRTCPeerConnection
The resulting type after dereferencing.
fn deref(&self) -> &WebRTCPeerConnection
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impl DerefMut for WebRTCPeerConnectionGDNative
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fn deref_mut(&mut self) -> &mut WebRTCPeerConnection
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impl GodotObject for WebRTCPeerConnectionGDNative
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type RefKind = RefCounted
The memory management kind of this type. This modifies the behavior of the
Ref
smart pointer. See its type-level documentation for more
information. Read more
fn class_name() -> &'static str
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fn null() -> Null<Self>
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fn new() -> Ref<Self, Unique> where
Self: Instanciable,
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Self: Instanciable,
fn cast<T>(&self) -> Option<&T> where
T: GodotObject + SubClass<Self>,
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T: GodotObject + SubClass<Self>,
fn upcast<T>(&self) -> &T where
Self: SubClass<T>,
T: GodotObject,
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Self: SubClass<T>,
T: GodotObject,
unsafe fn assume_shared(&self) -> Ref<Self, Shared>
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unsafe fn assume_thread_local(&self) -> Ref<Self, ThreadLocal> where
Self: GodotObject<RefKind = RefCounted>,
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Self: GodotObject<RefKind = RefCounted>,
unsafe fn assume_unique(&self) -> Ref<Self, Unique>
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impl Instanciable for WebRTCPeerConnectionGDNative
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impl Sealed for WebRTCPeerConnectionGDNative
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impl SubClass<Object> for WebRTCPeerConnectionGDNative
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impl SubClass<Reference> for WebRTCPeerConnectionGDNative
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impl SubClass<WebRTCPeerConnection> for WebRTCPeerConnectionGDNative
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Auto Trait Implementations
impl RefUnwindSafe for WebRTCPeerConnectionGDNative
impl !Send for WebRTCPeerConnectionGDNative
impl !Sync for WebRTCPeerConnectionGDNative
impl Unpin for WebRTCPeerConnectionGDNative
impl UnwindSafe for WebRTCPeerConnectionGDNative
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> SubClass<T> for T where
T: GodotObject,
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T: GodotObject,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,