[−][src]Struct gdnative_bindings::PackedDataContainer
core class PackedDataContainer
inherits Resource
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
PackedDataContainer inherits methods from:
Methods
impl PackedDataContainer
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pub fn new() -> Self
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pub fn new_ref(&self) -> Self
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Creates a new reference to the same reference-counted object.
pub fn _get_data(&self) -> ByteArray
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pub fn _iter_get(&mut self, arg0: Variant) -> Variant
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pub fn _iter_init(&mut self, arg0: VariantArray) -> Variant
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pub fn _iter_next(&mut self, arg0: VariantArray) -> Variant
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pub fn _set_data(&mut self, arg0: ByteArray)
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pub fn pack(&mut self, value: Variant) -> GodotResult
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pub fn size(&self) -> i64
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pub fn to_resource(&self) -> Resource
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T: GodotObject>(&self) -> Option<T>
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Generic dynamic cast.
Methods from Deref<Target = Resource>
pub fn new_ref(&self) -> Self
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Creates a new reference to the same reference-counted object.
pub fn _setup_local_to_scene(&mut self)
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pub fn duplicate(&self, subresources: bool) -> Option<Resource>
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pub fn get_local_scene(&self) -> Option<Node>
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pub fn get_name(&self) -> GodotString
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pub fn get_path(&self) -> GodotString
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pub fn get_rid(&self) -> Rid
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pub fn is_local_to_scene(&self) -> bool
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pub fn set_local_to_scene(&mut self, enable: bool)
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pub fn set_name(&mut self, name: GodotString)
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pub fn set_path(&mut self, path: GodotString)
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pub fn setup_local_to_scene(&mut self)
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pub fn take_over_path(&mut self, path: GodotString)
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pub fn init_ref(&mut self) -> bool
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Inherited from Reference.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T: GodotObject>(&self) -> Option<T>
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Generic dynamic cast.
Trait Implementations
impl Clone for PackedDataContainer
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fn clone(&self) -> Self
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fn clone_from(&mut self, source: &Self)
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impl Debug for PackedDataContainer
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impl Deref for PackedDataContainer
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impl DerefMut for PackedDataContainer
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impl Drop for PackedDataContainer
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impl FromVariant for PackedDataContainer
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fn from_variant(variant: &Variant) -> Option<Self>
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impl GodotObject for PackedDataContainer
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut godot_object) -> Self
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unsafe fn to_sys(&self) -> *mut godot_object
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impl Instanciable for PackedDataContainer
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impl ToVariant for PackedDataContainer
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for PackedDataContainer
impl !Send for PackedDataContainer
impl !Sync for PackedDataContainer
impl Unpin for PackedDataContainer
impl UnwindSafe for PackedDataContainer
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,