gdnative-bindings 0.11.3

The Godot game engine's automatcally generated bindings to Godot classes.
Documentation
#![allow(unused_variables)]

#[cfg(feature = "ptrcall")]
use gdnative_core::*;
#[cfg(feature = "ptrcall")]
use libc;

use std::ptr;

use gdnative_core::core_types::*;
use gdnative_core::private::get_api;
use gdnative_core::sys;

include!(concat!(env!("OUT_DIR"), "/icalls.rs"));