Enum gdnative_animation::AnimationPlayerAnimationProcessMode [−][src]
#[repr(u32)]pub enum AnimationPlayerAnimationProcessMode { Physics, Idle, }
Variants
Physics
Idle
Trait Implementations
impl Copy for AnimationPlayerAnimationProcessMode
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impl Copy for AnimationPlayerAnimationProcessMode
impl Clone for AnimationPlayerAnimationProcessMode
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impl Clone for AnimationPlayerAnimationProcessMode
fn clone(&self) -> AnimationPlayerAnimationProcessMode
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fn clone(&self) -> AnimationPlayerAnimationProcessMode
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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fn clone_from(&mut self, source: &Self)
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[src]Performs copy-assignment from source
. Read more
impl Debug for AnimationPlayerAnimationProcessMode
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impl Debug for AnimationPlayerAnimationProcessMode
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl PartialEq for AnimationPlayerAnimationProcessMode
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impl PartialEq for AnimationPlayerAnimationProcessMode
fn eq(&self, other: &AnimationPlayerAnimationProcessMode) -> bool
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fn eq(&self, other: &AnimationPlayerAnimationProcessMode) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
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fn ne(&self, other: &Rhs) -> bool
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[src]This method tests for !=
.
impl Eq for AnimationPlayerAnimationProcessMode
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impl Eq for AnimationPlayerAnimationProcessMode
impl Hash for AnimationPlayerAnimationProcessMode
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impl Hash for AnimationPlayerAnimationProcessMode
Auto Trait Implementations
impl Send for AnimationPlayerAnimationProcessMode
impl Send for AnimationPlayerAnimationProcessMode
impl Sync for AnimationPlayerAnimationProcessMode
impl Sync for AnimationPlayerAnimationProcessMode