[−][src]Struct gba_types::InterruptFlagBits
Implementations
impl InterruptFlagBits
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#[must_use]pub fn vblank(self) -> bool
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#[must_use]pub fn hblank(self) -> bool
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#[must_use]pub fn vcount_match(self) -> bool
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#[must_use]pub fn timer0(self) -> bool
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#[must_use]pub fn timer1(self) -> bool
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#[must_use]pub fn timer2(self) -> bool
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#[must_use]pub fn timer3(self) -> bool
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#[must_use]pub fn serial_communication(self) -> bool
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#[must_use]pub fn dma0(self) -> bool
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#[must_use]pub fn dma1(self) -> bool
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#[must_use]pub fn dma2(self) -> bool
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#[must_use]pub fn dma3(self) -> bool
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#[must_use]pub fn keypad(self) -> bool
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#[must_use]pub fn game_pak(self) -> bool
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pub fn set_vblank(&mut self, vblank: bool)
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pub fn set_hblank(&mut self, hblank: bool)
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pub fn set_vcount_match(&mut self, vcount_match: bool)
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pub fn set_timer0(&mut self, timer0: bool)
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pub fn set_timer1(&mut self, timer1: bool)
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pub fn set_timer2(&mut self, timer2: bool)
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pub fn set_timer3(&mut self, timer3: bool)
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pub fn set_serial_communication(&mut self, serial_communication: bool)
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pub fn set_dma0(&mut self, dma0: bool)
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pub fn set_dma1(&mut self, dma1: bool)
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pub fn set_dma2(&mut self, dma2: bool)
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pub fn set_dma3(&mut self, dma3: bool)
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pub fn set_keypad(&mut self, keypad: bool)
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pub fn set_game_pak(&mut self, game_pak: bool)
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Trait Implementations
impl Clone for InterruptFlagBits
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fn clone(&self) -> InterruptFlagBits
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fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for InterruptFlagBits
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impl Debug for InterruptFlagBits
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impl Default for InterruptFlagBits
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fn default() -> InterruptFlagBits
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impl Eq for InterruptFlagBits
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impl Hash for InterruptFlagBits
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fn hash<__H: Hasher>(&self, state: &mut __H)
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fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl Ord for InterruptFlagBits
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fn cmp(&self, other: &InterruptFlagBits) -> Ordering
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#[must_use]fn max(self, other: Self) -> Self
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#[must_use]fn min(self, other: Self) -> Self
1.21.0[src]
#[must_use]fn clamp(self, min: Self, max: Self) -> Self
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impl PartialEq<InterruptFlagBits> for InterruptFlagBits
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fn eq(&self, other: &InterruptFlagBits) -> bool
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fn ne(&self, other: &InterruptFlagBits) -> bool
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impl PartialOrd<InterruptFlagBits> for InterruptFlagBits
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fn partial_cmp(&self, other: &InterruptFlagBits) -> Option<Ordering>
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fn lt(&self, other: &InterruptFlagBits) -> bool
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fn le(&self, other: &InterruptFlagBits) -> bool
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fn gt(&self, other: &InterruptFlagBits) -> bool
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fn ge(&self, other: &InterruptFlagBits) -> bool
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impl StructuralEq for InterruptFlagBits
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impl StructuralPartialEq for InterruptFlagBits
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Auto Trait Implementations
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,