Enum gamepad::GamepadEvent
source · pub enum GamepadEvent {
Connected {},
Disconnected {},
}
Variants§
Trait Implementations§
source§impl Clone for GamepadEvent
impl Clone for GamepadEvent
source§fn clone(&self) -> GamepadEvent
fn clone(&self) -> GamepadEvent
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl RefUnwindSafe for GamepadEvent
impl Send for GamepadEvent
impl Sync for GamepadEvent
impl Unpin for GamepadEvent
impl UnwindSafe for GamepadEvent
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more