1 2 3 4 5 6
use gpu::color::Color; pub trait PixelMapper { fn map_pixel(&mut self, pixel: usize, color: Color); fn get_pixel(&self, pixel: usize) -> Color; }
1 2 3 4 5 6
use gpu::color::Color; pub trait PixelMapper { fn map_pixel(&mut self, pixel: usize, color: Color); fn get_pixel(&self, pixel: usize) -> Color; }