Enum game_features::UseMode[][src]

pub enum UseMode {
    Consume,
    UseOnce {
        durability: f64,
    },
    UsePerSecond {
        rate: f64,
    },
}

The way items are used in a transition.

Variants

Consume

Consumes the item. The item will be lost.

UseOnce

Uses a set amount of durability from the item.

Fields of UseOnce

durability: f64

The amount of durability used.

UsePerSecond

Uses a set amount of durability from the item each second.

Fields of UsePerSecond

rate: f64

The durability usage per second.

Trait Implementations

impl Clone for UseMode[src]

impl Debug for UseMode[src]

impl<'de> Deserialize<'de> for UseMode[src]

impl Serialize for UseMode[src]

Auto Trait Implementations

impl RefUnwindSafe for UseMode

impl Send for UseMode

impl Sync for UseMode

impl Unpin for UseMode

impl UnwindSafe for UseMode

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.