Enum game_features::EffectorType[][src]

pub enum EffectorType {
    Additive(f64),
    AdditiveMultiplier(f64),
    MultiplicativeMultiplier(f64),
}

The way this effector modifies the stat.

Variants

Additive(f64)

Adds a value to the base value of the stat.

AdditiveMultiplier(f64)

Multiplies the stat by a value. Stacks additively with other multipliers affecting this same stat.

MultiplicativeMultiplier(f64)

Multiplies the stat by a value. Stacks multiplicatively with other multipliers affecting this same stat.

Implementations

impl EffectorType[src]

pub fn new_additive(f0: f64) -> Self[src]

Constructs a new EffectorType::Additive.

impl EffectorType[src]

pub fn new_additive_multiplier(f0: f64) -> Self[src]

Constructs a new EffectorType::AdditiveMultiplier.

impl EffectorType[src]

pub fn new_multiplicative_multiplier(f0: f64) -> Self[src]

Constructs a new EffectorType::MultiplicativeMultiplier.

Trait Implementations

impl Clone for EffectorType[src]

impl Debug for EffectorType[src]

impl<'de> Deserialize<'de> for EffectorType[src]

impl Serialize for EffectorType[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.