[−][src]Struct game_features::ItemInstanceBuilder
Builder for ItemInstance
.
Methods
impl<K: Clone, U: Default + Clone> ItemInstanceBuilder<K, U>
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pub fn key(&mut self, value: K) -> &mut Self
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The key specifies which ItemDefinition
defines the properties of this item stack.
pub fn quantity(&mut self, value: usize) -> &mut Self
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The number of items in the stack.
Should not be over the associated ItemDefinition::maximum_stack
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pub fn durability(&mut self, value: Option<usize>) -> &mut Self
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The remaining durability of this item, if any. If set to None, it means that the item is unbreakable.
pub fn user_data(&mut self, value: U) -> &mut Self
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The custom user data.
pub fn build(&self) -> Result<ItemInstance<K, U>, String>
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Trait Implementations
impl<K: Clone, U: Clone + Default> Clone for ItemInstanceBuilder<K, U>
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fn clone(&self) -> ItemInstanceBuilder<K, U>
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl<K: Default, U: Default + Default> Default for ItemInstanceBuilder<K, U>
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fn default() -> ItemInstanceBuilder<K, U>
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Auto Trait Implementations
impl<K, U> Send for ItemInstanceBuilder<K, U> where
K: Send,
U: Send,
K: Send,
U: Send,
impl<K, U> Sync for ItemInstanceBuilder<K, U> where
K: Sync,
U: Sync,
K: Sync,
U: Sync,
Blanket Implementations
impl<T> From for T
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impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,