[−][src]Struct game_features::ItemDefinition
An ItemDefinition
stores the different properties of a type of item.
It is a schema that contains the data which isn't changing between different item instances.
Generic Types:
- K: Type of the key. Usually an enum or a number (ie u32).
- T: Type of the different item types. For example, an armor-type item can not be placed into a
weapon-type inventory slot. If you don't need to make the distinction between different item
types, use the
()
type. - D: The type of the custom user data. If you don't have any, use the
()
type. It can (and probably should) be different than the custom user data used onItemInstance
s
Fields
key: K
The key identifying this item definition.
item_type: T
The type / item group that this item definition is part of.
name: String
The display name of this item definition.
friendly_name: String
The friendly name of this item definition. Mostly used to find items by name instead of by key.
description: String
The display description of this item definition.
maximum_stack: usize
The maximum number of elements that can be in an item stack. Setting this value to 1 disables the ability to stack this type of item.
maximum_durability: Option<usize>
The default maximum durability of this item. Setting this to None means that this item type doesn't use the concept of durability and is unbreakable.
user_data: D
Custom user data. For example: rarity, weight, list of allowed upgrades, etc...
Methods
impl<K, T, D: Default> ItemDefinition<K, T, D>
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pub fn new(
key: K,
item_type: T,
name: String,
friendly_name: String,
description: String,
maximum_stack: usize,
maximum_durability: Option<usize>
) -> Self
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key: K,
item_type: T,
name: String,
friendly_name: String,
description: String,
maximum_stack: usize,
maximum_durability: Option<usize>
) -> Self
Constructs a new ItemDefinition
.
Trait Implementations
impl<K: Clone, T: Clone, D: Clone + Default> Clone for ItemDefinition<K, T, D>
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fn clone(&self) -> ItemDefinition<K, T, D>
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl<K: Debug, T: Debug, D: Debug + Default> Debug for ItemDefinition<K, T, D>
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impl<K, T, D: Default> Serialize for ItemDefinition<K, T, D> where
K: Serialize,
T: Serialize,
D: Serialize,
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K: Serialize,
T: Serialize,
D: Serialize,
fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
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__S: Serializer,
impl<'de, K, T, D: Default> Deserialize<'de> for ItemDefinition<K, T, D> where
K: Deserialize<'de>,
T: Deserialize<'de>,
D: Deserialize<'de>,
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K: Deserialize<'de>,
T: Deserialize<'de>,
D: Deserialize<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
Auto Trait Implementations
impl<K, T, D> Send for ItemDefinition<K, T, D> where
D: Send,
K: Send,
T: Send,
D: Send,
K: Send,
T: Send,
impl<K, T, D> Sync for ItemDefinition<K, T, D> where
D: Sync,
K: Sync,
T: Sync,
D: Sync,
K: Sync,
T: Sync,
Blanket Implementations
impl<T> From for T
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impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
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T: Deserialize<'de>,