[][src]Struct game_metrics::Span

pub struct Span { /* fields omitted */ }

The raw span RAII guard which is used for scoping spans of code for instrumentation.

On construction, the Span emits a Event::SpanEnter event, and saves its creation time.

On Drop, the Span emits an Event::SpanExit event, which includes the elapsed time calculated from the saved start time to the time of drop.

Methods

impl Span[src]

pub fn new(name: &'static str) -> Self[src]

Trait Implementations

impl Drop for Span[src]

Auto Trait Implementations

impl RefUnwindSafe for Span

impl Send for Span

impl Sync for Span

impl Unpin for Span

impl UnwindSafe for Span

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.