Crate gabriel2

source ·
Expand description

§Gabriel2

Gabriel2

Gabriel2: Indeed, an actor library based on Tokio, written in Rust

§Features

  • Async for sending messages
  • Async for messages processing in actor
  • Support messaging like send and forget
  • Support messaging like send and wait response
  • Mutable state of actor
  • Self reference in actor from context
  • Actor lifecycle (pre_start, pre_stop)
  • Sink to actor
  • Stream from actor
  • Remote Actor
  • Event Bus

§TODO

  • Load Balancer

§Usage

Cargo.toml

[dependencies]
gabriel2 = { version = "1.4.0", features = ["remote", "sink-stream", "broadcast"] }

echo.rs

use std::sync::Arc;
use gabriel2::*;

use bincode::{Decode, Encode};
use derive_more::{Display, Error};


#[derive(Debug)]
pub struct EchoActor;

#[derive(Debug)]
pub enum EchoMessage {
    Ping,
}

#[derive(Debug)]
pub enum EchoResponse {
    Pong {counter: u32},
}

#[derive(Debug,Clone)]
pub struct EchoState {
    pub counter: u32,
}

#[derive(Debug, Display, Error)]
pub enum EchoError {
    #[display(fmt = "Unknown error")]
    Unknown,
}

impl From<std::io::Error> for EchoError {
    fn from(_err: std::io::Error) -> Self {
        EchoError::Unknown
    }
}

impl Handler for EchoActor {
    type Actor = EchoActor;
    type Message = EchoMessage;
    type State = EchoState;
    type Response = EchoResponse;
    type Error = EchoError;

    async fn receive(&self, ctx: Arc<Context<Self::Actor, Self::Message, Self::State, Self::Response, Self::Error>>) -> Result<EchoResponse, EchoError> {
        match ctx.mgs {
            EchoMessage::Ping => {
                println!("Received Ping");
                let mut state_lock = ctx.state.lock().await;
                state_lock.counter += 1;
                if state_lock.counter > 10 {
                    Err(EchoError::Unknown)
                } else {
                    Ok(EchoResponse::Pong{counter: state_lock.counter})
                }
            }
        }
    }
}

main.rs

#[tokio::main]
async fn main() -> Result<(), EchoError> {
    let state = EchoState {
        counter: 0,
    };

    let echo_ref = ActorRef::new("echo", EchoActor {}, state, 100000).await?;

    println!("Sent Ping");
    echo_ref.send(EchoMessage::Ping).await?;

    println!("Sent Ping and ask response");
    let pong = echo_ref.ask(EchoMessage::Ping).await?;
    println!("Got {:?}", pong);

    _ = echo_ref.stop().await;
    Ok(())
}

Example output:

Sent Ping
Sent Ping and ask response
Received Ping
Received Ping
Got Pong { counter: 2 }

Example sources: https://github.com/igumnoff/gabriel2/tree/main/test

§Sink

#[tokio::main]
async fn main() -> Result<(), EchoError> {
    let state = EchoState {
        counter: 0,
    };

    let echo_ref = ActorRef::new("echo", crate::echo::EchoActor {}, state, 100000).await?;
    let echo_sink = ActorSink::sink(echo_ref.clone());
    let message_stream = futures::stream::iter(vec![EchoMessage::Ping, EchoMessage::Ping, EchoMessage::Ping]).map(Ok);
    _ = message_stream.forward(echo_sink).await;
    tokio::time::sleep(tokio::time::Duration::from_secs(1)).await;
     Ok(())
}

Example output:

Received Ping
Received Ping
Received Ping

§Stream

#[tokio::main]
async fn main() -> Result<(), EchoError> {
    let state = EchoState {
        counter: 0,
    };

    let echo_ref = ActorRef::new("echo", crate::echo::EchoActor {}, state, 100000).await?;
    let (echo_sink, echo_stream) = ActorSink::sink_stream(echo_ref.clone());
    let message_stream = futures::stream::iter(vec![EchoMessage::Ping, EchoMessage::Ping, EchoMessage::Ping]).map(Ok);
    _ = message_stream.forward(echo_sink).await;
    echo_stream.for_each(|message| async move {
        println!("Got {:?}", message.unwrap());
    }).await;
    tokio::time::sleep(tokio::time::Duration::from_secs(1)).await;

    Ok(())
}

Example output:

Received Ping
Received Ping
Received Ping
Got Pong { counter: 1 }
Got Pong { counter: 2 }
Got Pong { counter: 3 }

§Remote

Preparations for remote:

Add Encode, Decode from “bincode” to derive(..) for EchoActor, EchoMessage, EchoResponse, EchoState and EchoError

Remote version:

#[tokio::main]
async fn main() -> Result<(), EchoError> {
    let state = EchoState {
        counter: 0,
    };

    let echo_ref = ActorRef::new("echo", crate::echo::EchoActor {}, state, 100000).await?;
    let echo_server = ActorServer::new("echo_server", "127.0.0.1", 9001, echo_ref).await?;
    let echo_client: Arc<ActorClient<EchoActor, EchoMessage, EchoState, EchoResponse, EchoError >> = ActorClient::new("echo_client", "127.0.0.1", 9001).await?;

    println!("Sent Ping");
    echo_client.send(EchoMessage::Ping).await?;

    println!("Sent Ping and ask response");
    let pong = echo_client.ask(EchoMessage::Ping).await?;
    println!("Got {:?}", pong);

    _ = echo_client.stop().await;
    _ = echo_server.stop().await;
    Ok(())

}

§Event Bus

#[tokio::main]
async fn main() -> Result<(), EchoError> {
    let state = EchoState {
        counter: 0,
    };

    #[derive(Debug, Copy, Clone)]
    enum EventElement {
        Fire,
        Water
    }

    let echo_ref = ActorRef::new("echo", crate::echo::EchoActor {}, state, 100000).await?;

    let event_bus: Arc<EventBus<EventElement>> = Arc::new(EventBus::new());

    let subscriber_id = event_bus.subscribe(move |event: EventElement| {
        async move {
            match event {
                EventElement::Fire => {
                    let _ = echo_ref.send(EchoMessage::Ping).await;
                    ()
                },
                _ => ()
            }
        }}).await;

    event_bus.publish(EventElement::Fire).await;

    tokio::time::sleep(tokio::time::Duration::from_secs(1)).await;

    event_bus.unsubscribe(subscriber_id).await;

    Ok(())
}

§Contributing

I would love to see contributions from the community. If you experience bugs, feel free to open an issue. If you would like to implement a new feature or bug fix, please follow the steps:

  1. Read “Contributor License Agreement (CLA)
  2. Contact with me via telegram @ievkz or discord @igumnovnsk
  3. Confirm e-mail invitation in repository
  4. Do “git clone” (You don’t need to fork!)
  5. Create branch with your assigned issue
  6. Create pull request to main branch

Modules§

Structs§

  • The ActorRef struct represents a reference to an actor in the Actorlib framework. It contains the following fields:
  • Context is a structure that holds the context of an actor.

Traits§