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//! A crate to bring a `futures` executor to the glib event loop extern crate bytes; extern crate futures; extern crate glib_sys; extern crate libc; extern crate net2; extern crate slab; #[macro_use] extern crate tokio_io; #[cfg(windows)] extern crate winapi; #[macro_use] mod rt; mod future; mod interval; mod stack; mod timeout; mod utils; mod io; mod error; pub mod net; use std::cmp; use std::marker; use std::mem; use std::ptr; use std::rc::Rc; use std::time::{Duration, Instant}; use libc::{c_int, c_uint}; pub use future::{Executor, Remote}; pub use interval::Interval; pub use rt::init; pub use timeout::Timeout; pub use io::{IoChannel, IoCondition}; pub use error::Error; const FALSE: c_int = 0; const TRUE: c_int = !FALSE; /// A small type to avoid running the destructor of `T` struct ManuallyDrop<T> { inner: Option<T> } impl<T> ManuallyDrop<T> { fn new(t: T) -> ManuallyDrop<T> { ManuallyDrop { inner: Some(t) } } fn get_ref(&self) -> &T { self.inner.as_ref().unwrap() } } impl<T> Drop for ManuallyDrop<T> { fn drop(&mut self) { mem::forget(self.inner.take()) } } /// Binding to the underlying `GMainContext` type. pub struct MainContext { inner: *mut glib_sys::GMainContext, } unsafe impl Send for MainContext {} unsafe impl Sync for MainContext {} impl MainContext { /// Creates a new context to execute within. pub fn new() -> MainContext { unsafe { let ptr = glib_sys::g_main_context_new(); assert!(!ptr.is_null()); MainContext { inner: ptr } } } /// Acquires a reference to this thread's default context. /// /// This is the main context used for main loop functions when a main loop /// is not explicitly specified, and corresponds to the "main" main loop. pub fn default<F, R>(f: F) -> R where F: FnOnce(&MainContext) -> R { unsafe { let ptr = glib_sys::g_main_context_default(); assert!(!ptr.is_null()); let cx = ManuallyDrop::new(MainContext { inner: ptr }); f(cx.get_ref()) } } /// Gets the thread-default `MainContext` for this thread. /// /// Asynchronous operations that want to be able to be run in contexts other /// than the default one should call this method or to get a `MainContext` /// to add their `Source`s to. (Note that even in single-threaded programs /// applications may sometimes want to temporarily push a non-default /// context, so it is not safe to assume that this will always yield `None` /// if you are running in the default thread.) pub fn thread_default<F, R>(f: F) -> R where F: FnOnce(Option<&MainContext>) -> R { unsafe { let ptr = glib_sys::g_main_context_get_thread_default(); if ptr.is_null() { f(None) } else { let cx = ManuallyDrop::new(MainContext { inner: ptr }); f(Some(cx.get_ref())) } } } /// Attempts to become the owner of the specified context. /// /// If some other thread is the owner of the context, returns `Err` /// immediately. Ownership is properly recursive: the owner can require /// ownership again. /// /// If the context is successfully locked then a locked version is /// returned, otherwise an `Err` is returned with this context. pub fn try_lock(&self) -> Option<LockedMainContext> { if unsafe { glib_sys::g_main_context_acquire(self.inner) } != 0 { Some(LockedMainContext { inner: self, _marker: marker::PhantomData }) } else { None } } /// Determines whether this thread holds the (recursive) ownership of this /// `MainContext`. /// /// This is useful to know before waiting on another thread that may be /// blocking to get ownership of context . pub fn is_owner(&self) -> bool { unsafe { glib_sys::g_main_context_is_owner(self.inner) != 0 } } /// If context is currently blocking in `iteration` waiting for a source to /// become ready, cause it to stop blocking and return. Otherwise, cause /// the next invocation of `iteration` to return without blocking. /// /// This API is useful for low-level control over `MainContext`; for /// example, integrating it with main loop implementations such as /// `MainLoop`. /// /// Another related use for this function is when implementing a main loop /// with a termination condition, computed from multiple threads. pub fn wakeup(&self) { unsafe { glib_sys::g_main_context_wakeup(self.inner) } } /// Acquires context and sets it as the thread-default context for the /// current thread. /// /// This will cause certain asynchronous operations (such as most gio-based /// I/O) which are started in this thread to run under context and deliver /// their results to its main loop, rather than running under the global /// default context in the main thread. Note that calling this function /// changes the context returned by `thread_default` not the one returned /// by `default`. /// /// Normally you would call this function shortly after creating a new /// thread, passing it a `MainContext` which will be run by a `MainLoop` in /// that thread, to set a new default context for all async operations in /// that thread. /// /// If you don't have control over how the new thread was created (e.g. in /// the new thread isn't newly created, or if the thread life cycle is /// managed by a `ThreadPool`), it is always suggested to wrap the logic /// that needs to use the new `MainContext` inside `push_thread_default` block. /// otherwise threads that are re-used will end up never explicitly /// releasing the `MainContext` reference they hold. /// /// In some cases you may want to schedule a single operation in a /// non-default context, or temporarily use a non-default context in the /// main thread. In that case, you can wrap the call to the asynchronous /// operation inside a `push_thread_default` block, but it is up to you to /// ensure that no other asynchronous operations accidentally get started /// while the non-default context is active. /// /// This context will be popped from the default scope when the returned /// `PushThreadDefault` value goes out of scope. pub fn push_thread_default(&self) -> PushThreadDefault { unsafe { glib_sys::g_main_context_push_thread_default(self.inner); } PushThreadDefault { inner: self } } } impl Clone for MainContext { fn clone(&self) -> MainContext { unsafe { let ptr = glib_sys::g_main_context_ref(self.inner); assert!(!ptr.is_null()); MainContext { inner: ptr } } } } impl Drop for MainContext { fn drop(&mut self) { unsafe { glib_sys::g_main_context_unref(self.inner); } } } pub struct LockedMainContext<'a> { inner: &'a MainContext, _marker: marker::PhantomData<Rc<()>>, // cannot share across threads } impl<'a> LockedMainContext<'a> { /// Runs a single iteration for the given main loop. /// /// This involves checking to see if any event sources are ready to be /// processed, then if no events sources are ready and may_block is `true`, /// waiting for a source to become ready, then dispatching the highest /// priority events sources that are ready. Otherwise, if may_block is /// `false` sources are not waited to become ready, only those highest /// priority events sources will be dispatched (if any), that are ready at /// this given moment without further waiting. /// /// Note that even when may_block is `true`, it is still possible for /// `iteration` to return `false`, since the wait may be interrupted for other /// reasons than an event source becoming ready. /// /// Returns `true` if events were dispatched. pub fn iteration(&self, may_block: bool) -> bool { let r = unsafe { glib_sys::g_main_context_iteration(self.inner.inner, may_block as c_int) }; r != 0 } /// Checks if any sources have pending events for the given context. pub fn pending(&self) -> bool { unsafe { glib_sys::g_main_context_pending(self.inner.inner) != 0 } } } impl<'a> Drop for LockedMainContext<'a> { fn drop(&mut self) { unsafe { glib_sys::g_main_context_release(self.inner.inner); } } } /// An RAII struct that is returned from `push_thread_default` to pop the /// default when it goes out of scope. pub struct PushThreadDefault<'a> { inner: &'a MainContext, } impl<'a> Drop for PushThreadDefault<'a> { fn drop(&mut self) { unsafe { glib_sys::g_main_context_pop_thread_default(self.inner.inner); } } } pub struct MainLoop { inner: *mut glib_sys::GMainLoop, // TODO: send/sync ? } impl MainLoop { /// Creates a new event loop using the provided context. /// /// If `None` is provided then the default context will be used. pub fn new(cx: Option<&MainContext>) -> MainLoop { let cx = cx.map(|c| c.inner).unwrap_or(0 as *mut _); let ptr = unsafe { glib_sys::g_main_loop_new(cx, FALSE) }; assert!(!ptr.is_null()); MainLoop { inner: ptr } } /// Runs a main loop until `quit` is called on the loop. /// /// If this is called for the thread of the loop's `MainContext`, it will /// process events from the loop, otherwise it will simply wait. pub fn run(&self) { unsafe { glib_sys::g_main_loop_run(self.inner) } } /// Stops a `MainLoop` from running. Any calls to `run` for the /// loop will return. /// /// Note that sources that have already been dispatched when /// `quit` is called will still be executed. pub fn quit(&self) { unsafe { glib_sys::g_main_loop_quit(self.inner) } } /// Checks to see if the main loop is currently being run via /// `run`. pub fn is_running(&self) -> bool { unsafe { glib_sys::g_main_loop_is_running(self.inner) != 0 } } /// Returns the context of this loop. pub fn context(&self) -> MainContext { unsafe { let ptr = glib_sys::g_main_loop_get_context(self.inner); glib_sys::g_main_context_ref(ptr); MainContext { inner: ptr } } } } impl Clone for MainLoop { fn clone(&self) -> MainLoop { unsafe { let ptr = glib_sys::g_main_loop_ref(self.inner); assert!(!ptr.is_null()); MainLoop { inner: ptr } } } } impl Drop for MainLoop { fn drop(&mut self) { unsafe { glib_sys::g_main_loop_unref(self.inner); } } } /// A binding to the `GSource` underlying type. pub struct Source<T> { inner: *mut glib_sys::GSource, // TODO: send/sync? _marker: marker::PhantomData<T>, } struct Inner<T> { _gsource: glib_sys::GSource, funcs: Box<glib_sys::GSourceFuncs>, data: T, } fn source_new<T>(source: *mut glib_sys::GSource) -> Source<T> { Source { inner: source, _marker: marker::PhantomData } } impl<T: SourceFuncs> Source<T> { /// Creates a new `GSource` structure. /// /// The source will not initially be associated with any `MainContext` and /// must be added to one with `attach` before it will be executed. pub fn new(t: T) -> Source<T> { unsafe { let size = mem::size_of::<Inner<T>>(); assert!(size < <c_uint>::max_value() as usize); let mut funcs: Box<glib_sys::GSourceFuncs> = Box::new(mem::zeroed()); funcs.prepare = Some(prepare::<T>); funcs.check = Some(check::<T>); funcs.dispatch = Some(dispatch::<T>); funcs.finalize = Some(finalize::<T>); let ptr = glib_sys::g_source_new(&mut *funcs, size as c_uint); assert!(!ptr.is_null()); ptr::write(&mut (*(ptr as *mut Inner<T>)).data, t); ptr::write(&mut (*(ptr as *mut Inner<T>)).funcs, funcs); Source { inner: ptr, _marker: marker::PhantomData, } } } /// Acquires an underlying reference to the data contained within this /// `Source`. pub fn get_ref(&self) -> &T { unsafe { &( *(self.inner as *const Inner<T>) ).data } } /// Adds a `Source` to a context so that it will be executed within that /// context. pub fn attach(&self, context: &MainContext) { // NOTE: this is not thread-safe unsafe { glib_sys::g_source_attach(self.inner, context.inner); } } /// Removes a source from its `MainContext`, if any, and mark it as /// destroyed. /// /// The source cannot be subsequently added to another context. It is safe /// to call this on sources which have already been removed from their /// context. pub fn destroy(&self) { unsafe { glib_sys::g_source_destroy(self.inner) } } /// Sets the priority of a source. /// /// While the main loop is being run, a source will be dispatched if it is /// ready to be dispatched and no sources at a higher (numerically smaller) /// priority are ready to be dispatched. /// /// A child source always has the same priority as its parent. It is not /// permitted to change the priority of a source once it has been added as a /// child of another source. pub fn set_priority(&self, priority: i32) { // NOTE: this is not threadsafe if this isn't registered with a context unsafe { glib_sys::g_source_set_priority(self.inner, priority) } } /// Gets the priority of a source. pub fn priority(&self) -> i32 { // NOTE: this is not threadsafe against concurrent writes unsafe { glib_sys::g_source_get_priority(self.inner) } } /// Sets whether a source can be called recursively. /// /// If can_recurse is `true`, then while the source is being dispatched then /// this source will be processed normally. Otherwise, all processing of /// this source is blocked until the dispatch function returns. pub fn set_can_recurse(&self, can_recurse: bool) { // NOTE: this is not threadsafe if this isn't registered with a context let can_recurse = if can_recurse { TRUE } else { FALSE }; unsafe { glib_sys::g_source_set_can_recurse(self.inner, can_recurse) } } /// Checks whether a source is allowed to be called recursively. pub fn can_recurse(&self) -> bool { // NOTE: this is not threadsafe against concurrent writes unsafe { glib_sys::g_source_get_can_recurse(self.inner) != 0 } } /// Returns the numeric ID for a particular source. /// /// The ID of a source is a positive integer which is unique within a /// particular main loop context. pub fn get_id(&self) -> u32 { unsafe { glib_sys::g_source_get_id(self.inner) } } /// Gets the `MainContext` with which the source is associated. pub fn context(&self) -> Option<MainContext> { unsafe { let context = glib_sys::g_source_get_context(self.inner); if context.is_null() { None } else { glib_sys::g_main_context_ref(context); Some(MainContext { inner: context, }) } } } /// Sets the callback function for a source. The callback for a source is /// called from the source's dispatch function. pub fn set_callback<F>(&self, f: F) where F: FnMut(T::CallbackArg) -> bool + 'static, { let callback = Box::into_raw(Box::new(f)); unsafe { glib_sys::g_source_set_callback(self.inner, T::g_source_func::<F>(), callback as *mut _, Some(destroy::<F>)); } // // unsafe extern fn call<F>(user_data: glib_sys::gpointer) -> glib_sys::gboolean // where F: FnMut() -> bool // { // // TODO: needs a bomb to abort on panic // let f = user_data as *mut F; // if (*f)() { 1 } else { 0 } // } // unsafe extern fn destroy<F>(user_data: glib_sys::gpointer) { // TODO: needs a bomb to abort on panic drop(Box::from_raw(user_data as *mut F)); } } /// Sets a `Source` to be dispatched when the given monotonic time is /// reached (or passed). If the monotonic time is in the past (as it always /// will be if ready_time is the current time) then the source will be /// dispatched immediately. /// /// If ready_time is `None` then the source is never woken up on the basis /// of the passage of time. /// /// Dispatching the source does not reset the ready time. You should do so /// yourself, from the source dispatch function. /// /// Note that if you have a pair of sources where the ready time of one /// suggests that it will be delivered first but the priority for the other /// suggests that it would be delivered first, and the ready time for both /// sources is reached during the same main context iteration then the order /// of dispatch is undefined. /// /// This API is only intended to be used by implementations of `Source`. Do /// not call this API on a `Source` that you did not create. pub fn set_ready_time(&self, ready_time: Option<Instant>) { // NOTE: this is not threadsafe if this isn't registered with a context let time = match ready_time { Some(time) => { let now = Instant::now(); if now < time { let duration = time.duration_since(now); let mono_time = unsafe { glib_sys::g_get_monotonic_time() }; (utils::millis(duration) * 1000) as i64 + mono_time } else { 0 } }, None => -1, }; unsafe { glib_sys::g_source_set_ready_time(self.inner, time) } } /// Monitors fd for the IO events in events. /// /// The token returned by this function can be used to remove or modify the /// monitoring of the fd using `unix_remove_fd` or `unix_modify_fd`. /// /// It is not necessary to remove the fd before destroying the source; it /// will be cleaned up automatically. /// /// This API is only intended to be used by implementations of `Source`. Do /// not call this API on a `Source` that you did not create. /// /// As the name suggests, this function is not available on Windows. #[cfg(unix)] pub fn unix_add_fd(&self, fd: i32, events: &IoCondition) -> UnixToken { unsafe { let ptr = glib_sys::g_source_add_unix_fd(self.inner, fd, io::bits(events)); UnixToken(ptr) } } /// Updates the event mask to watch for the fd identified by tag . /// /// `token` is the token returned from `unix_add_fd` /// /// If you want to remove a fd, don't set its event mask to zero. Instead, /// call `remove_unix_fd` /// /// This API is only intended to be used by implementations of `Source`. Do /// not call this API on a `Source` that you did not create. /// /// As the name suggests, this function is not available on Windows. /// /// # Unsafety /// /// This function can only be called with tokens that were returned from /// this source's `unix_add_fd` implementation and haven't been removed yet. #[cfg(unix)] pub unsafe fn unix_modify_fd(&self, token: &UnixToken, events: &IoCondition) { glib_sys::g_source_modify_unix_fd(self.inner, token.0, io::bits(events)); } /// Reverses the effect of a previous call to `unix_add_fd`. /// /// You only need to call this if you want to remove an fd from being /// watched while keeping the same source around. In the normal case you /// will just want to destroy the source. /// /// This API is only intended to be used by implementations of `Source`. Do /// not call this API on a `Source` that you did not create. /// /// As the name suggests, this function is not available on Windows. /// /// # Unsafety /// /// This function can only be called with tokens that were returned from /// this source's `unix_add_fd` implementation and haven't been removed yet. #[cfg(unix)] pub unsafe fn unix_remove_fd(&self, token: &UnixToken) { glib_sys::g_source_remove_unix_fd(self.inner, token.0) } /// Queries the events reported for the fd corresponding to token on source /// during the last poll. /// /// The return value of this function is only defined when the function is /// called from the check or dispatch functions for source. /// /// This API is only intended to be used by implementations of `Source`. Do /// not call this API on a `Source` that you did not create. /// /// As the name suggests, this function is not available on Windows. /// /// # Unsafety /// /// This function can only be called with tokens that were returned from /// this source's `unix_add_fd` implementation and haven't been removed yet. #[cfg(unix)] pub unsafe fn unix_query_fd(&self, token: &UnixToken) -> IoCondition { io::bits_new(glib_sys::g_source_query_unix_fd(self.inner, token.0)) } } impl<T> Clone for Source<T> { fn clone(&self) -> Source<T> { unsafe { let ptr = glib_sys::g_source_ref(self.inner); assert!(!ptr.is_null()); Source { inner: ptr, _marker: marker::PhantomData, } } } } impl<T> Drop for Source<T> { fn drop(&mut self) { unsafe { glib_sys::g_source_unref(self.inner); } } } /// Tokens returns from `unix_add_fd` to later remove the fd. #[cfg(unix)] pub struct UnixToken(glib_sys::gpointer); /// Trait for the callbacks that will be invoked by the `Source` type. pub trait SourceFuncs: Sized { /// Type passed to the callback in `dispatch`. type CallbackArg; /// Called before all the file descriptors are polled. /// /// If the source can determine that it is ready here (without waiting for /// the results of the poll() call) it should return `true`. It can also /// return a timeout value which should be the maximum timeout which should /// be passed to the poll() call. /// /// The actual timeout used will be -1 if all sources returned `None` or it /// will be the minimum of all the timeout_ values returned which were >= 0. /// If prepare returns a timeout and the source also has a 'ready time' set /// then the nearer of the two will be used. fn prepare(&self, source: &Source<Self>) -> (bool, Option<Duration>); /// Called after all the file descriptors are polled. /// /// The source should return `true` if it is ready to be dispatched. Note /// that some time may have passed since the previous prepare function was /// called, so the source should be checked again here. fn check(&self, source: &Source<Self>) -> bool; /// Called to dispatch the event source, after it has returned `true` in /// either its `prepare` or its `check` function. /// /// The dispatch function is passed in a callback function. The dispatch /// function should call the callback function. The return value of the /// dispatch function should be `false` if the source should be removed or /// `true` to keep it. fn dispatch(&self, source: &Source<Self>, f: glib_sys::GSourceFunc, data: glib_sys::gpointer) -> bool; /// Returns an FFI function pointer to invoke the closure specified. /// /// This is used to implement the `set_callback` function. fn g_source_func<F>() -> glib_sys::GSourceFunc where F: FnMut(Self::CallbackArg) -> bool; } unsafe extern fn prepare<T: SourceFuncs>(source: *mut glib_sys::GSource, timeout: *mut c_int) -> glib_sys::gboolean { // TODO: needs a bomb to abort on panic let inner = source as *mut Inner<T>; let source = ManuallyDrop::new(Source { inner: source, _marker: marker::PhantomData, }); let (ret, duration) = (*inner).data.prepare(source.get_ref()); if !ret { return FALSE } if let Some(dur) = duration { *timeout = cmp::max(utils::millis(dur), <c_int>::max_value() as u64) as c_int; } return TRUE } unsafe extern fn check<T: SourceFuncs>(source: *mut glib_sys::GSource) -> glib_sys::gboolean { // TODO: needs a bomb to abort on panic let inner = source as *mut Inner<T>; let source = ManuallyDrop::new(Source { inner: source, _marker: marker::PhantomData, }); if (*inner).data.check(source.get_ref()) { 1 } else { 0 } } unsafe extern fn dispatch<T: SourceFuncs>(source: *mut glib_sys::GSource, source_func: glib_sys::GSourceFunc, data: glib_sys::gpointer) -> glib_sys::gboolean { // TODO: needs a bomb to abort on panic let inner = source as *mut Inner<T>; let source = ManuallyDrop::new(Source { inner: source, _marker: marker::PhantomData, }); if (*inner).data.dispatch(source.get_ref(), source_func, data) { 1 } else { 0 } } unsafe extern fn finalize<T: SourceFuncs>(source: *mut glib_sys::GSource) { // TODO: needs a bomb to abort on panic let source = source as *mut Inner<T>; ptr::read(&(*source).funcs); ptr::read(&(*source).data); }