Struct fui_controls::ProgressBar
source · pub struct ProgressBar {
pub orientation: Orientation,
pub min_value: Property<f32>,
pub max_value: Property<f32>,
pub value: Property<f32>,
}
Fields§
§orientation: Orientation
§min_value: Property<f32>
§max_value: Property<f32>
§value: Property<f32>
Implementations§
source§impl ProgressBar
impl ProgressBar
sourcepub fn builder() -> ProgressBarBuilder<((), (), (), ())>
pub fn builder() -> ProgressBarBuilder<((), (), (), ())>
Create a builder for building ProgressBar
.
On the builder, call .orientation(...)
(optional), .min_value(...)
(optional), .max_value(...)
(optional), .value(...)
(optional) to set the values of the fields.
Finally, call .build()
to create the instance of ProgressBar
.