[][src]Struct freenukum::level::solids::LevelSolids

pub struct LevelSolids { /* fields omitted */ }

Implementations

impl LevelSolids[src]

pub fn new() -> Self[src]

pub fn new_all_solid() -> Self[src]

pub fn dump(&self)[src]

pub fn set(&mut self, x: u32, y: u32, value: bool)[src]

pub fn get(&self, x: u32, y: u32) -> bool[src]

pub fn collides(&self, rect: Rect) -> bool[src]

pub fn push_rect_standing_on_ground(
    &self,
    rect: &mut Rect,
    offset: i32,
    gravity: u8
) -> bool
[src]

Trait Implementations

impl Debug for LevelSolids[src]

impl Default for LevelSolids[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,