use forest_actor::Set;
#[test]
fn put() {
let store = db::MemoryDB::default();
let mut set = Set::new(&store);
let key = "test".as_bytes();
assert_eq!(set.has(&key).unwrap(), false);
set.put(key.into()).unwrap();
assert_eq!(set.has(&key).unwrap(), true);
}
#[test]
fn collect_keys() {
let store = db::MemoryDB::default();
let mut set = Set::new(&store);
set.put("0".into()).unwrap();
assert_eq!(set.collect_keys().unwrap(), ["0".into()]);
set.put("1".into()).unwrap();
set.put("2".into()).unwrap();
set.put("3".into()).unwrap();
assert_eq!(set.collect_keys().unwrap().len(), 4);
}
#[test]
fn delete() {
let store = db::MemoryDB::default();
let mut set = Set::new(&store);
let key = "0".as_bytes();
assert_eq!(set.has(key).unwrap(), false);
set.put(key.into()).unwrap();
assert_eq!(set.has(key).unwrap(), true);
set.delete(key).unwrap();
assert_eq!(set.has(key).unwrap(), false);
set.delete(key).unwrap();
}