[][src]Struct fontdb::ID

pub struct ID(_);

A unique per database face ID.

We're using u32 internally, which is auto-incremented for each face. A face removal doesn't decrement the counter.

Since Database is not global/unique, we cannot guarantee that a specific ID is actually from the same db instance. This is up to the caller.

ID overflow will cause a panic, but it's highly unlikely that someone would load more than 4 billion font faces.

Trait Implementations

impl Clone for ID[src]

impl Copy for ID[src]

impl Debug for ID[src]

impl Eq for ID[src]

impl Hash for ID[src]

impl Ord for ID[src]

impl PartialEq<ID> for ID[src]

impl PartialOrd<ID> for ID[src]

impl StructuralEq for ID[src]

impl StructuralPartialEq for ID[src]

Auto Trait Implementations

impl RefUnwindSafe for ID[src]

impl Send for ID[src]

impl Sync for ID[src]

impl Unpin for ID[src]

impl UnwindSafe for ID[src]

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.