use fltk::{app, button::*, draw::*, frame::*, window::*};
use std::cell::RefCell;
use std::rc::Rc;
const WIDTH: i32 = 800;
const HEIGHT: i32 = 600;
fn main() {
let app = app::App::default().with_scheme(app::Scheme::Gtk);
let mut wind = Window::default()
.with_size(WIDTH, HEIGHT)
.with_label("RustyPainter");
let mut frame = Frame::default()
.with_size(WIDTH - 10, HEIGHT - 10)
.center_of(&wind);
frame.set_color(Color::White);
frame.set_frame(FrameType::DownBox);
wind.end();
wind.show();
let offs = Offscreen::new(frame.width(), frame.height()).unwrap();
#[cfg(not(target_os = "macos"))]
{
offs.begin();
set_draw_color(Color::White);
draw_rectf(0, 0, WIDTH - 10, HEIGHT - 10);
offs.end();
}
let offs = Rc::from(RefCell::from(offs));
let offs_rc = offs.clone();
frame.draw(move || {
if offs_rc.borrow().is_valid() {
offs_rc.borrow().copy(5, 5, WIDTH - 10, HEIGHT - 10, 0, 0);
} else {
offs_rc.borrow_mut().begin();
set_draw_color(Color::White);
draw_rectf(0, 0, WIDTH - 10, HEIGHT - 10);
offs_rc.borrow_mut().end();
}
});
let mut x = 0;
let mut y = 0;
frame.handle2(move |f, ev| match ev {
Event::Push => {
offs.borrow().begin();
set_draw_color(Color::Red);
set_line_style(LineStyle::Solid, 3);
let coords = app::event_coords();
x = coords.0;
y = coords.1;
draw_point(x, y);
offs.borrow().end();
f.redraw();
true
}
Event::Drag => {
offs.borrow().begin();
set_draw_color(Color::Red);
set_line_style(LineStyle::Solid, 3);
let coords = app::event_coords();
draw_line(x, y, coords.0, coords.1);
x = coords.0;
y = coords.1;
offs.borrow().end();
f.redraw();
true
}
_ => false,
});
app.run().unwrap();
}