[−][src]Struct fltk::fl::App
Unlocks the main UI thread Basic Application struct, used to instatiate, set the scheme and run the event loop
Methods
impl App
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pub fn default() -> App
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Instantiates an App type
pub fn set_scheme(self, scheme: AppScheme) -> App
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Sets the scheme of the application
pub fn run(&self) -> Result<(), FltkError>
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Runs the event loop
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for App
impl Send for App
impl Sync for App
impl Unpin for App
impl UnwindSafe for App
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,