Struct flo_render_gl_offscreen::winapi::um::winnt::RTL_CRITICAL_SECTION_DEBUG
source · pub struct RTL_CRITICAL_SECTION_DEBUG {
pub Type: u16,
pub CreatorBackTraceIndex: u16,
pub CriticalSection: *mut RTL_CRITICAL_SECTION,
pub ProcessLocksList: LIST_ENTRY,
pub EntryCount: u32,
pub ContentionCount: u32,
pub Flags: u32,
pub CreatorBackTraceIndexHigh: u16,
pub SpareWORD: u16,
}
Fields§
§Type: u16
§CreatorBackTraceIndex: u16
§CriticalSection: *mut RTL_CRITICAL_SECTION
§ProcessLocksList: LIST_ENTRY
§EntryCount: u32
§ContentionCount: u32
§Flags: u32
§CreatorBackTraceIndexHigh: u16
§SpareWORD: u16
Trait Implementations§
source§impl Clone for RTL_CRITICAL_SECTION_DEBUG
impl Clone for RTL_CRITICAL_SECTION_DEBUG
source§fn clone(&self) -> RTL_CRITICAL_SECTION_DEBUG
fn clone(&self) -> RTL_CRITICAL_SECTION_DEBUG
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more