Struct flo_render_gl_offscreen::winapi::um::winnt::PROCESSOR_POWER_POLICY
source · pub struct PROCESSOR_POWER_POLICY {
pub Revision: u32,
pub DynamicThrottle: u8,
pub Spare: [u8; 3],
pub BitFields: u32,
pub PolicyCount: u32,
pub Policy: [PROCESSOR_POWER_POLICY_INFO; 3],
}
Fields§
§Revision: u32
§DynamicThrottle: u8
§Spare: [u8; 3]
§BitFields: u32
§PolicyCount: u32
§Policy: [PROCESSOR_POWER_POLICY_INFO; 3]
Implementations§
source§impl PROCESSOR_POWER_POLICY
impl PROCESSOR_POWER_POLICY
pub fn DisableCStates(&self) -> u32
pub fn set_DisableCStates(&mut self, val: u32)
pub fn Reserved(&self) -> u32
pub fn set_Reserved(&mut self, val: u32)
Trait Implementations§
source§impl Clone for PROCESSOR_POWER_POLICY
impl Clone for PROCESSOR_POWER_POLICY
source§fn clone(&self) -> PROCESSOR_POWER_POLICY
fn clone(&self) -> PROCESSOR_POWER_POLICY
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more