Struct flo_render_gl_offscreen::winapi::um::winnt::PROCESSOR_PERFSTATE_POLICY
source · pub struct PROCESSOR_PERFSTATE_POLICY {
pub Revision: u32,
pub MaxThrottle: u8,
pub MinThrottle: u8,
pub BusyAdjThreshold: u8,
pub u: PROCESSOR_PERFSTATE_POLICY_u,
pub TimeCheck: u32,
pub IncreaseTime: u32,
pub DecreaseTime: u32,
pub IncreasePercent: u32,
pub DecreasePercent: u32,
}
Fields§
§Revision: u32
§MaxThrottle: u8
§MinThrottle: u8
§BusyAdjThreshold: u8
§u: PROCESSOR_PERFSTATE_POLICY_u
§TimeCheck: u32
§IncreaseTime: u32
§DecreaseTime: u32
§IncreasePercent: u32
§DecreasePercent: u32
Trait Implementations§
source§impl Clone for PROCESSOR_PERFSTATE_POLICY
impl Clone for PROCESSOR_PERFSTATE_POLICY
source§fn clone(&self) -> PROCESSOR_PERFSTATE_POLICY
fn clone(&self) -> PROCESSOR_PERFSTATE_POLICY
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more