Struct flo_render_gl_offscreen::winapi::um::winnt::LDT_ENTRY_Bits
source · pub struct LDT_ENTRY_Bits {
pub Bitfield: u32,
}
Fields§
§Bitfield: u32
Implementations§
source§impl LDT_ENTRY_Bits
impl LDT_ENTRY_Bits
pub fn BaseMid(&self) -> u32
pub fn set_BaseMid(&mut self, val: u32)
pub fn Type(&self) -> u32
pub fn set_Type(&mut self, val: u32)
pub fn Dpl(&self) -> u32
pub fn set_Dpl(&mut self, val: u32)
pub fn Pres(&self) -> u32
pub fn set_Pres(&mut self, val: u32)
pub fn LimitHi(&self) -> u32
pub fn set_LimitHi(&mut self, val: u32)
pub fn Sys(&self) -> u32
pub fn set_Sys(&mut self, val: u32)
pub fn Reserved_0(&self) -> u32
pub fn set_Reserved_0(&mut self, val: u32)
pub fn Default_Big(&self) -> u32
pub fn set_Default_Big(&mut self, val: u32)
pub fn Granularity(&self) -> u32
pub fn set_Granularity(&mut self, val: u32)
pub fn BaseHi(&self) -> u32
pub fn set_BaseHi(&mut self, val: u32)
Trait Implementations§
source§impl Clone for LDT_ENTRY_Bits
impl Clone for LDT_ENTRY_Bits
source§fn clone(&self) -> LDT_ENTRY_Bits
fn clone(&self) -> LDT_ENTRY_Bits
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more