Struct flo_render_gl_offscreen::winapi::um::winnt::IMAGE_SECTION_HEADER
source · pub struct IMAGE_SECTION_HEADER {
pub Name: [u8; 8],
pub Misc: IMAGE_SECTION_HEADER_Misc,
pub VirtualAddress: u32,
pub SizeOfRawData: u32,
pub PointerToRawData: u32,
pub PointerToRelocations: u32,
pub PointerToLinenumbers: u32,
pub NumberOfRelocations: u16,
pub NumberOfLinenumbers: u16,
pub Characteristics: u32,
}
Fields§
§Name: [u8; 8]
§Misc: IMAGE_SECTION_HEADER_Misc
§VirtualAddress: u32
§SizeOfRawData: u32
§PointerToRawData: u32
§PointerToRelocations: u32
§PointerToLinenumbers: u32
§NumberOfRelocations: u16
§NumberOfLinenumbers: u16
§Characteristics: u32
Trait Implementations§
source§impl Clone for IMAGE_SECTION_HEADER
impl Clone for IMAGE_SECTION_HEADER
source§fn clone(&self) -> IMAGE_SECTION_HEADER
fn clone(&self) -> IMAGE_SECTION_HEADER
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more