Struct flo_render_gl_offscreen::winapi::um::winnt::IMAGE_ARCHITECTURE_HEADER
source · pub struct IMAGE_ARCHITECTURE_HEADER {
pub BitFields: u32,
pub FirstEntryRVA: u32,
}
Fields§
§BitFields: u32
§FirstEntryRVA: u32
Implementations§
source§impl IMAGE_ARCHITECTURE_HEADER
impl IMAGE_ARCHITECTURE_HEADER
pub fn AmaskValue(&self) -> u32
pub fn set_AmaskValue(&mut self, val: u32)
pub fn unused1(&self) -> u32
pub fn set_unused1(&mut self, val: u32)
pub fn AmaskShift(&self) -> u32
pub fn set_AmaskShift(&mut self, val: u32)
pub fn unused2(&self) -> u32
pub fn set_unused2(&mut self, val: u32)
Trait Implementations§
source§impl Clone for IMAGE_ARCHITECTURE_HEADER
impl Clone for IMAGE_ARCHITECTURE_HEADER
source§fn clone(&self) -> IMAGE_ARCHITECTURE_HEADER
fn clone(&self) -> IMAGE_ARCHITECTURE_HEADER
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more